Throne of the Four Winds
Raid GuideRetailBoss abilities and loot tables from Blizzard's own journal, boss by boss.
Al'Akir the Windlord's personal lair, the Throne of the Four Winds, glides high among Skywall's boundless vistas. Now that the barriers of the Elemental Plane have been ruptured, Al'Akir is free to travel Azeroth's winds at his leisure. He has mustered his fiercest tempests to scour Uldum of life and seize control of the mysterious titan-forged Halls of Origination.
Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.
- Expansion
- Cataclysm
- Minimum Level
- 35
- Modes
- 10 Player, 25 Player, 10 Player (Heroic), 25 Player (Heroic)
Bosses
1. The Conclave of Wind
With Siamat, Lord of the South Wind, imprisoned by the Neferset tol'vir, Al'Akir's lieutenants are vying to fill the power vacuum that now exists in the Conclave of Wind. The remaining conclave members are Anshal, Lord of the West Wind, whose gales can heal allies or poison enemies; Rohash, Lord of the East Wind, whose tempests can grind the mightiest mountains to dust; and Nezir, Lord of the Nort…
Abilities
- Anshal
Anshal has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Zephyr.
- Rohash
Rohash has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Hurricane.
- Nezir
Nezir has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Sleet Storm.
Loot
- Mistral Circle
- Soul Breath Belt
- Permafrost Signet
- Soul Breath Belt
- Mistral Circle
- Star Chaser Belt
- Sky Strider Belt
- Thunder Wall Belt
- Wind Stalker Belt
- Permafrost Signet
- Planetary Band
- Gale Rouser Belt
- Tempest Keeper Belt
- Lightning Well Belt
- Gale Rouser Belt
- Lightning Well Belt
- Sky Strider Belt
- Thunder Wall Belt
- Star Chaser Belt
- Wind Stalker Belt
Showing the first 20 of 23 items. Open The Boss Page
2. Al'Akir
Gifted with great intelligence and cunning, Al'Akir the Windlord once served as the foremost tactician in the Old Gods' horrific armies. In the wake of the Cataclysm, he has aligned with Deathwing and turned his godlike powers against many of the air elementals' ancient tol'vir nemeses.
Abilities
- Stage One: Your Challenge is Accepted!
Al'Akir periodically casts Squall Line, Wind Burst, Ice Storm and Lightning Strike on random players. He casts Static Shock on any target in melee range and Electrocute on his primary target if that target leaves melee range.
- Stage Two: Your Persistence Angers Me!
At 80% health, Al'Akir no longer casts Wind Bursts but continually brings down Acid Rain and spawns Stormlings.
- Stage Three: Enough!
At 25% health, Al'Akir shatters his platform, tossing all players into the air and granting them the ability to fly. Al'Akir no longer cast Squall Lines, but casts Wind Burst again, along with Lightning, Lightning Cloud and Lightning Rod.
Loot
- Shoulders of the Forlorn Conqueror
- Shoulders of the Forlorn Vanquisher
- Reins of the Drake of the South Wind
- Helm of the Forlorn Vanquisher
- Mistral Pendant
- Helm of the Forlorn Conqueror
- Permafrost Choker
- Helm of the Forlorn Protector
- Cloudburst Necklace
- Planetary Amulet
- Mistral Drape
- Permafrost Cape
- Cloudburst Cloak
- Planetary Drape
- Cloudburst Ring
- Sky Strider Greaves
- Thunder Wall Greaves
- Star Chaser Legguards
- Wind Stalker Leggings
- Tempest Keeper Leggings
Showing the first 20 of 56 items. Open The Boss Page
Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.