The Nighthold
Raid GuideRetailBoss abilities and loot tables from Blizzard's own journal, boss by boss.
The largest structure in the Broken Isles, and among the grandest in all of Azeroth, the Nighthold stands as a testament to the achievements of the nightborne civilization. Centered around the Nightwell, the fount of arcane power that has sustained Suramar for centuries, these grounds were built as a haven from the worries of the world. But as a felstorm churns above the former temple of Elune across the bay, and Gul'dan himself now resides within the palace's walls, those worries now begin, not end, here.
Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.
- Expansion
- Legion
- Minimum Level
- 45
- Modes
- Raid Finder, Normal, Heroic, Mythic
Bosses
1. Skorpyron
Deep within the foundations of the Nighthold, beneath the sea, lie long-forgotten vaults that give access to the Nightwell itself. This monstrous armored scorpid has made its home in one of these vaults. Infused with the power of the Nightwell, and surrounded by a teeming brood, Skorpyron presents a serious complication to an otherwise-promising back entry to the Nighthold.
Abilities
- Overview
Skorpyron's lair is a constantly spawning chamber of scorpids that join the battle following [Call of the Scorpid], but which also attack if any player strays too close.
- Scorpid Spawning Ground
Skorpyron resides in an active spawning ground, continually creating Scorpids which inhabit the space throughout the encounter.
- Shockwave
- Chitinous Exoskeleton
- Call of the Scorpid
- Arcanoslash
Loot
- Claw of the Crystalline Scorpid
- Chittering Mandible
- Infused Chitin Fragment
- Jagged Carapace Wristclamps
- Gnawed Nightfallen Britches
- Manatoxin Gland
- Leystone-Toe Kickers
- Antiquated Highborne Cinch
- Arcanochitin Hauberk
- Vintage Suramar Nobility Hat
- Scorpid Handler's Gloves
- Animated Exoskeleton
- Radiant String of Scorpid Eyes
- Stinger Resistant Bracers
2. Chronomatic Anomaly
The cavern at the base of the Nightwell is a maelstrom of raw energy, as the power to fuel an entire civilization courses from the earth. Born from this chaotic flux, the Chronomatic Anomaly is an embodiment of the power of the Eye of Aman'thul. As it lashes out with energy attacks, the bursts of energy warp the very flow of time.
Abilities
- Overview
The rate at which time flows fluctuates over the course of the encounter. These changes affect players' movement and actions, but the Chronomatic Anomaly is exceptionally sensitive to the flow of time and its abilities may be drastically affected.
- Passage of Time
- Chronometric Particles
- Burst of Time
- Time Release
- Time Bomb
Loot
- Zealous Timestone Pendant
- Chrono-Tempered Legplates
- Erratic Metronome
- Pauldrons of Warped Memory
- Hood of Fading Opportunity
- Stutterstep Treads
- Gauntlets of Fractured Eons
- Flickering Timespark
- Robes of Fluctuating Energy
- Temporally Displaced Gloves
- Royal Dagger Haft
- Chaos-Scarred Mantle
- Suspended Nightwell Droplet
- Precipice of Eternity
- Illusion: Chronos
3. Trilliax
Trilliax, once proud servant to the nightborne aristocracy, has been discarded and left to slowly deteriorate among other surplus constructs. While an unwavering will to carry out its tasks remains, the passage of time has splintered this construct's personality matrix. It now unpredictably switches from one mode to the next, ranging from doting caretaker to homicidal sterilizer, craving recogniti…
Abilities
- Overview
As the fight progresses, the malfunctioning construct swaps between various modes that determine what abilities it uses. During Cleaner mode, eat [Toxic Slices]. During Maniac mode, avoid [Annihilation]. While Trilliax is in Caretaker mode, hop onto scrubbers when they malfuction to prevent the raid taking damage from [Cleansing Destruction].
- Arcane Seepage
- Arcane Slash
- Personality Transference
- The Cleaner
Trilliax's cleaner personality takes over and wants to scrub the raid into oblivion.
- The Maniac
Trilliax's maniac personality takes over, increasing the frequency of Arcane Slash.
Loot
- Cape of Second Sight
- Nighthold Custodian's Hood
- Pertinacious Legplates
- Construct Personality Sphere
- Perpetually Muddy Sandals
- Greatmantle of the Highlord
- Cloak of Enveloped Dissonance
- Cake Carrier's Girdle
- Tunic of Unwavering Devotion
- Immaculately Polished Boots
- Doomblade Shadowwrap
- Soggy Manascrubber Brush
- Greatcloak of the Obsidian Aspect
- Dreadwyrm Greatcloak
- Arcanogolem Digit
- Purifier's Drape
- Perfectly Preserved Cake
- Cloak of Azj'Aqir
- Cloak of Everburning Knowledge
- Cloak of Shackled Elements
Showing the first 20 of 25 items. Open The Boss Page
4. Spellblade Aluriel
Aluriel always had an affinity for magic. She rose through the ranks of the Nightguard effortlessly, having a natural talent with the sword. But no matter how strong she became, she wanted more. She studied with the mages at the University of Suramar, spending her days in combat training and her evenings in the artificery. She forged her weapons and armor in the Nightwell, weaving magic spells int…
Abilities
- Overview
Spellblade Aluriel cycles between three enchantments: Frost, Fire, and Arcane. Each enchantment grants her an ability that she can only use while she's under the effect of that enchantment. She will then manipulate that magic with a few commands: replicate, detonate, and animate.
- Champion of Blades
- Master of Frost
Additional targets are affected by Mark of Frost.
- Master of Fire
Additional targets are affected by Searing Brand.
- Master of the Arcane
Additional Arcane Orbs manifest.
- Fel Soul
Loot
- Captain's Parade Breastplate
- Gloves of Synchronous Elements
- Spellblade's Gemmed Signet
- Aluriel's Mirror
- Arcana Crux
- Heart of Frost
- Nightborne Battle-Magus Hood
- Sabatons of Burning Steps
- Master Warmage's Leggings
- Emblazoned Duskwatch Belt
- Bracers of Harnessed Flame
- Duskwatch Plate Bracers
- Soul of Flame
- Entwined Elemental Foci
- Magistrix's Garden Fountain
5. Tichondrius
The dreadlord Tichondrius, once leader of the nathrezim, was once slain by the newly-awakened power of none other than Illidan Stormrage. Reconstituted in the Twisting Nether, Tichondrius returns to watch over Gul'dan on behalf of the Legion, ensuring that the orc warlock does not once again fail his masters.
Abilities
- Overview
Tichondrius wields foul carrion magic, unleashing waves of chaos and pestilence to assault the raid. As the fight progresses, Tichondrius periodically uses [Illusionary Night] to trap all players in an illusion, within which they may find some respite if they can endure his [Carrion Nightmare] assault for 30 sec.
- Stage One: Lord of the Nathrezim
- Stage Two: Shadow of Terror
- The Nightborne
When Tichondrius exits the Illusionary Night for the first time, he begins to call the Nightborne to aid him.
- The Legion
When Tichondrius exits the Illusionary Night for the second time, he begins to call the Legion to aid him.
Loot
- Dreadwyrm Shoulderguards
- Writ of Subjugation
- Pauldrons of Azj'Aqir
- Pauldrons of the Highlord
- Pauldrons of Shackled Elements
- Eagletalon Spaulders
- Fang of Tichondrius
- Girdle of Nefarious Strategy
- Icon of Rot
- Shoulderguards of Second Sight
- Mantle of the Astral Warden
- Purifier's Mantle
- Ring of Exclusive Servitude
- Goresmeared Abyssal Waistplate
- Pauldrons of Enveloped Dissonance
- Dreadlord's Tattered Wingcover
- Archaic Nathrezim Keepsake
- Shoulderplates of the Obsidian Aspect
- Doomblade Spaulders
- Vampiric Fetish
Showing the first 20 of 21 items. Open The Boss Page
6. Krosus
This colossal doom lord, one of the largest and mightiest creatures in the armies of the Legion, was defeated at the Broken Shore through the combined might of the greatest heroes of the Horde and the Alliance. Having recovered from his wounds, Krosus emerges from the bay between the Nighthold and the Tomb of Sargeras to crush any who would oppose the Legion.
Abilities
- Overview
Players encounter Krosus on a broken section of bridge. Over the course of the encounter, Krosus smashes sections of the bridge, forcing players to retreat into a dwindling space. If Krosus is not defeated in time, players will be left with no foothold, and will plunge into the sea and perish.
- Searing Brand
- Fel Beam
- Orb of Destruction
- Burning Pitch
- Slam
Loot
- Chestplate of the Obsidian Aspect
- Robe of the Astral Warden
- Architect's Coif of Despair
- Man'ari Skullbuckled Cinch
- Dreadwyrm Breastplate
- Bridgebreaker Gauntlets
- Might of Krosus
- Tunic of Second Sight
- Eagletalon Tunic
- Well-Flattened Wristguards
- Felfire Pitch
- Breastplate of the Highlord
- Finery of Azj'Aqir
- Unkindled Ember
- Beleron's Choker of Misery
- Raiment of Shackled Elements
- Robe of Everburning Knowledge
- Purifier's Cassock
- Pharamere's Forbidden Grimoire
- Doomblade Tunic
Showing the first 20 of 22 items. Open The Boss Page
7. High Botanist Tel'arn
From his youth, the nightborne Tel'arn was fascinated by plant life: the resilience and adaptability of weeds, the ability of simple grass to harness the power of the sun, the way a tree may be divided into two, or two branches grafted into one. Aided by the energies of the Nightwell, he has transformed himself to the point that he is scarely recognizable as a nightborne elf. He now considers hims…
Abilities
- Overview
High Botanist Tel'arn uses Arcane, Nature, and Solar magic to defend his garden. When he reaches 75% and 50% health remaining he divides his energy, creating empowered forms that focus in a particular school of magic. This division removes High Botanist Tel'arn's access to that school of magic, but the empowered form gains new abilities.
- Stage One: The High Botanist
- Stage Two: Nightosis
When High Botanist Tel'arn reaches 75% health remaining, he sacrifices his ability to cast Solar magic to create an empowered Solar image of himself.
- Stage Three: Pure Forms
When High Botanist Tel'arn reaches 50% health remaining, he divides his remaining power into an empowered Nature and empowered Arcane image.
- Stage One: Division of Power
On Mythic difficutly, High Botanist Tel'arn starts the fight in his three pure forms and no longer shares health between the forms. Whenever a form dies, the remaining are healed to full health and gain additional effects on their abilities.
- Stage Two: Coallesced Energy
When one of Tel'arn's forms dies, the remaining forms become empowered with its energy.
Loot
8. Star Augur Etraeus
The nightborne astromancer Etraeus has devoted long years of research to scouring the skies of Azeroth, seeking answers to the great mysteries of the universe. His scrying has shown him worlds beyond our ken, and the power of the Nightwell allows him to draw upon the essence of those worlds to amplify his own powers.
Abilities
- Overview
Star Augur Etraeus fights within a stellar observatory of his own construction. At 90%, 60%, and 30% health remaining, he will activate his observation deck to project the raid through the nether overlooking different worlds, siphoning the energies of those worlds to empower his abilities in different ways.
- Grand Conjunction
- Stage One: The Dome of Observation
- Stage Two: Absolute Zero
- Stage Three: A Shattered World
- Stage Four: Inevitable Fate
Loot
- Gloves of Enveloped Dissonance
- Gloves of Everburning Knowledge
- Gauntlets of the Obsidian Aspect
- Gloves of the Astral Warden
- Astromancer's Greatcloak
- Star Gate
- Brooch of the Astral Scryer
- Tempest of the Heavens
- Gloves of Second Sight
- Gauntlets of Shackled Elements
- Mantle of the Torn Sky
- Etraeus' Celestial Map
- Gauntlets of the Highlord
- Dreadwyrm Gauntlets
- Treads of Galactic Odyssey
- Purifier's Gloves
- Clutch of Azj'Aqir
- Doomblade Gauntlets
- Glistening Meteorite Shard
- Sundered Comet
Showing the first 20 of 22 items. Open The Boss Page
9. Grand Magistrix Elisande
Elisande once distinguished herself by resisting the Legion. She and her highborne followers broke away from Queen Azshara and the dark path she was taking, harnessing the power of the Eye of Aman'thul to create the Nightwell to protect Suramar from the Sundering. But over ten thousand years later, the Legion's arrival offered her no such recourse. She has cast her lot with the demons, hoping to o…
Abilities
- Overview
Grand Magistrix Elisande harness the power of the Nightwell to shape time itself. When her health is low and she is nearing defeat, she rewinds time to send players back to the point at which they first engaged her. The fight recommences from this point, but Elisande uses new abilities mixed in with echoes of her past actions. She can perform this feat twice, after which time can no longer save he…
- Time Stop
- Temporalisis
- Cascadent Star
- Time Elementals
Grand Magistrix periodically summons Time Elementals to aid her in combat. When these elementals are dispatched they leave behind a rift that persists until they are consumed.
- Time Layer 1
While in this Time Layer Grand Magistrix Elisande will use her Spanning Singularity and Arcanetic Ring abilities.
Loot
- Eagletalon Cowl
- Mask of Second Sight
- Exothermic Core
- Helm of Shackled Elements
- Convergence of Fates
- Warhelm of the Obsidian Aspect
- Mantle of Prestidigitation
- Eyes of Azj'Aqir
- Hood of Enveloped Dissonance
- Hood of the Astral Warden
- Purifier's Gorget
- Cloak of Temporal Recalibration
- Collapsing Epoch
- Dreadwyrm Crown
- Eternally Recurring Bracers
- Doomblade Cowl
- Waistplate of Fractured Realities
- Helmet of the Highlord
- Farsight Spiritjewel
- Hood of Everburning Knowledge
Showing the first 20 of 23 items. Open The Boss Page
10. Gul'dan
The chain of events set in motion when Garrosh escaped to Draenor has continued, unbroken for all its twists and turns, leading to this very moment. Thwarted in Draenor, Gul'dan now stands on the precipice of achieving ultimate victory on behalf of his Legion masters. Standing atop the Nighthold, as the vortex of fel energy swirls in the skies overhead, the outcast orc warlock awaits his destiny.
Abilities
- Overview
Gul'dan begins a ritual to bring his master into Azeroth, locking himself inside the active Eye of Aman'Thul and summoning his demonic lieutenants. However, proximity to the active Eye of Aman'Thul bestows equally powerful abilities to players, based on their role. After his lieutenants fall, Gul'dan leaps into the fray himself, harnessing the power of the Fel to bolster his frail frame. At 85%,
- Stage One: The Council of Elders
Gul'dan locks himself inside the active Eye of Aman'Thul, summoning his demonic lieutenants.
- Stage One: The Council of Elders
Gul'dan locks himself inside the active Eye of Aman'Thul, summoning his demonic lieutenants. However, proximity to the active Eye of Aman'thul bestows equally powerful abilities to players, based on their role.
- Stage One: The Ritual of Aman'Thul
Gul'dan, taking no chances, leaps into the fray, harnessing the power of the Fel to bolster his frail frame, periodically summoning his demonic lieutenants and utilizing the active Eye of Aman'Thul, expanding the potency of his abilities.
- Stage Two: The Ritual of Aman'Thul
Gul'dan leaps into the fray himself, harnessing the power of the Fel to bolster his frail frame. At 85%, 70%, and 55% health, Gul'dan again taps into the active Eye of Aman'Thul, expanding the potency of his abilities.
- Stage Two: The Master's Power
At 50% health Gul'dan harnesses the Eye of Aman'Thul to gain new and empowered abilities, also disrupting the powers that players received from the Eye.
Loot
- Netherbranded Shoulderpads
- Leggings of Enveloped Dissonance
- Infernal Contract
- Felstained Jawbone Fragments
- Purifier's Leggings
- Warchief's Shattered Tusk
- Breastplate of the Remembered King
- Leggings of Everburning Knowledge
- Phial of Fel Blood
- Legwraps of Second Sight
- Leggings of Azj'Aqir
- Ring of the Scoured Clan
- Doomblade Pants
- Eagletalon Legchains
- Leggings of the Astral Warden
- Leggings of Shackled Elements
- Dreadwyrm Legplates
- Lionshead Lapel Clasp
- Outcast Wanderer's Footrags
- Legplates of the Obsidian Aspect
Showing the first 20 of 26 items. Open The Boss Page
Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.