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Heart of Fear

Heart of Fear

Raid GuideRetail

Boss abilities and loot tables from Blizzard's own journal, boss by boss.

The Sha of Fear has corrupted the grand empress of the mantid. Her increasingly erratic and paranoid commands have driven the Klaxxi--the keepers of mantid culture--to take aggressive action. Because they are few in number, the Klaxxi are reluctantly willing to accept outside help in destroying the empress and purging their race of the sha's negative influence.

Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.

Expansion
Mists of Pandaria
Minimum Level
35
Modes
Raid Finder, 10 Player, 25 Player, 10 Player (Heroic), 25 Player (Heroic)

Bosses

1. Imperial Vizier Zor'lok

Zor'lok shrieks his proclamations so they're heard throughout the sprawling mantid palace. He is the Voice of the Empress, and his words alone inspire the insectoid race's warriors to give their lives without question. Unwaveringly loyal, Zor'lok will stop at nothing to defend his beloved matriarch, regardless of the corruption within her.

Abilities

  • Inhale

    Imperial Vizier Zor'lok takes a large breath to fill his lungs. Inhale increases the damage of Exhale by 100% for each stack present and lasts until Exhale triggers with 3 or more stacks.

  • Exhale

    Imperial Vizier Zor'lok selects a random player and screams at them, inflicting Physical damage and stunning them for 6 sec. The first player between Imperial Vizier Zor'lok and the initial target suffers additional Physical damage every 0.5 seconds.

  • Exhale

    Imperial Vizier Zor'lok selects a random player and screams at them, inflicting Physical damage for 6 sec. The first player between Imperial Vizier Zor'lok and the initial target suffers additional Physical damage every 0.5 seconds.

  • Stage One: Her Gifts are Many

    Imperial Vizier Zor'lok flies to a random platform in the room, then attacks the players from there. When Zor'lok loses 20% of his total health, he changes positions to a different platform. Imperial Vizier Zor'lok gains one ability while at each platform, but loses that ability when he moves to a different platform.

  • Stage Two: We Will Not Disappoint Her

    When Imperial Vizier Zor'lok reaches 40% remaining health, he flies to the center of the chamber and inhales the Pheromones of Zeal. Imperial Vizier Zor'lok now uses all of his abilities from Stage One.

  • Song of the Empress

    Whenever Imperial Vizier Zor'lok finishes a transition he will raise his voice in praise to the empress. Failing to engage Imperial Vizier Zor'lok in melee combat will result in him inflicting Physical damage to all players in the zone until they die. Engaging Imperial Vizier Zor'lok in melee combat will end this effect.

Loot

Showing the first 20 of 43 items. Open The Boss Page

2. Blade Lord Ta'yak

Ta'yak is known for his patience and intelligence. In battle, he is a master at discovering his opponent's weaknesses and awaiting the perfect opportunity to strike. Ta'yak's skill with a blade is unmatched, and he cherishes imparting his martial knowledge on young mantid warriors.

Abilities

  • Tempest Slash

    Blade Lord Ta'yak slashes the air, creating a tornado that inflicts 0 Nature damage and knocks away any enemies in its path.

  • Unseen Strike

    Blade Lord Ta'yak fixes his eyes on a random player and then disappears. He reappears 5 sec. later and inflicts 0 Physical damage split amongst all players in a 15 yard long cone in front of him.

  • Wind Step

    Blade Lord Ta'yak teleports to random player and inflicts a quick strike. The blow causes all targets within 8 yards to bleed for 0 Physical damage every 2 sec. for 30 sec1.

  • Intensify

    Blade Lord Ta'yak's fury intensifies during the encounter. Every 60 sec. Ta'yak increases his damage dealt by 5% and his haste by 5%. This effect stacks.

  • Overwhelming Assault

    Blade Lord Ta'yak performs an overwheming attack on his current target, inflicting 150% of a normal melee swing's attack. The attack leaves the target's defenses exposed, increasing the target's damage taken when an Overwhelming Assault lands by 100% for 45 sec.

  • Blade Tempest

    Blade Lord Ta'yak rapidly spins his blade, pulling all enemies towards himself and inflicting 0 Physical damage every 0.5 sec.

Loot

Showing the first 20 of 43 items. Open The Boss Page

3. Garalon

It may be time to reconsider stepping on bugs. Don't make fun of this hulking behemoth's tiny wings; that'll just make him angry.

Abilities

  • Furious Swipe

    Garalon performs a Furious Swipe to targets in a large cone in front of him, inflicting 0 Physical damage. If Garalon fails to hit at least 2 targets with his Furious Swipe, he gains Fury.

  • Crush

    Garalon crushes his foes, inflicting 0 Physical damage to all players. Any player within 14 yards receives an additional 0 Physical damage as Garalon's body slams down upon them. Garalon's massive bulk also knocks down all players for 2 sec. Garalon crushes foes whenever he detects their presence beneath him. In Normal Difficulty, Garalon also crushes foes when Pheromones passes to a new target.

  • Pheromones

    Garalon surrounds a player with powerful pheromones, fixating on the target. Every 2 sec. the Pheromones inflict 373 Nature damage to all players and Pungency on the target, then spawn a Pheromone Trail. Pheromones pass to allies in close proximity.

  • Garalon's Legs

    Players attack Garalon's legs separately from his body.

  • Damaged

    In Heroic difficulty, Garalon gains the Damaged effect upon reaching 33% remaining health.

Loot

Showing the first 20 of 43 items. Open The Boss Page

4. Wind Lord Mel'jarak

Wind Lord Mel'jarak commands the mantid's numerous aerial forces. Although he exudes arrogance, the cunning insectoid is fiercely protective of his soldiers and enjoys fighting at their side. Mel'jarak believes the mantid are superior to all other races, convinced that his kind cannot be defeated.

Abilities

  • Whirling Blade

    Wind Lord Mel'jarak hurls his blade at a random player's location, inflicting 0 Physical damage to all players in the blade's path. After the blade reaches its destination, it returns to Wind Lord Mel'jarak. The blade also inflicts 0 Physical damage to all players in its return path.

  • Rain of Blades

    Wind Lord Mel'jarak rains blades down on all players, inflicting 0 Physical damage every 0.5 seconds for 6 sec.

  • Wind Bomb

    When Wind Lord Mel'jarak reaches 75% health remaining, he will begin to hurl a Wind Bomb at a random player's location. When the bomb lands, it inflicts 0 Nature damage to all players within 5 yards. After 3 seconds, the bomb arms itself and will explode for 0 Nature damage in a 200 yard radius if any player comes within 6 yards of it. An active Wind Bomb persists for the duration of the encoun

  • Watchful Eye

    Wind Lord Mel'jarak watches over his swarm, dispelling all forms of crowd control from every warrior if he ever senses that players are incapacitating more than four. When one group of Wind Lord Mel'jarak's swarm falls, he becomes more watchful. He now dispels all forms of crowd control from every warrior if he ever senses players are incapacitating more than two. When a second group of Wind

  • Reinforcements

    When a group of Wind Lord Mel'jarak's swarm falls, he calls for a new group of warriors to replace them. He calls for these reinforcements 45 seconds after a group falls.

  • Recklessness

    When Wind Lord Mel'jarak sees a group of his warriors fall in battle, he becomes reckless for the remainder of the fight. This increases his damage dealt by 50% and damage taken by 33%. This effect stacks.

Loot

Showing the first 20 of 30 items. Open The Boss Page

5. Amber-Shaper Un'sok

Eager to please his empress, Un'sok has produced several innovative concoctions. Yet this brilliant young alchemist's proximity to the mantid queen has allowed the sha's negative energies to take root in his mind. Now, Un'sok's overwhelming fear of failure drives him to create increasingly deadlier weapons.

Abilities

  • Stage One: Worthy Test Subjects?

    Un'sok carves the ground with a focused beam of pure amber energy. The beam inflicts 0 Nature damage every 0.3 sec. at the point of contact, and leaves behind Molten Amber residue. The residue inflicts 0 Fire damage every 1 sec. to players who touch it. Some of this residue congeals into Living Amber oozes.

  • Stage Two: Un'sok's Greatest Creation

    When Un'sok reaches 70% remaining health, he calls forth a massive Amber Monstrosity to fight beside him. Un'sok continues to attack with his full arsenal of abilities from Stage One.

  • Stage Three: Un'sok Unleashed

    Upon witnessing the destruction of his greatest creation, Un'sok channels power from the amber pools lining his chamber and prepares to make his final stand. Un'sok no longer uses Amber Scalpel, but now casts Reshape Life with greatly increased frequency.

Loot

Showing the first 20 of 31 items. Open The Boss Page

6. Grand Empress Shek'zeer

The ancient Klaxxi order has come to a mournful decision: the tainted grand empress Shek'zeer must be deposed. Traditionally, mantid rulers are displaced in their old age by a carefully chosen successor. However, Shek'zeer's intended replacement is still too young and weak to unseat her, leaving the Klaxxi with no choice but to kill the current empress. If action is not taken against her soon, all

Abilities

  • Stage One: A Perilous Battle!

    The Empress creates a dissonance field which disrupts the sound associated with magic. The dissonance field absorbs nearby magical effects until it runs out of resonance. Once its resonance depletes, the field erupts in a Sonic Discharge. Players casting magical effects inside the dissonance field also deplete it of resonance.

  • Stage Two: The Empress Retreats!

    When the Empress runs out of sha energy, she retreats to her chrysalis and calls for her royal guard. Once she is fully recharged, or all of the Set'thik Windblades are defeated, the empress will emerge from her chamber.

  • Stage Three: Ultimate Corruption!

    At 30% remaining health, the Sha of Fear breaks the Empress' chrysalis and imbues her with a profound corruption.

Loot

Showing the first 20 of 31 items. Open The Boss Page

See Every Raid Guide

Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.