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Ny'alotha, the Waking City

Ny'alotha, the Waking City

Raid GuideRetail

Boss abilities and loot tables from Blizzard's own journal, boss by boss.

Ny'alotha, the Sleeping City, has awakened. Under N'Zoth's command, the armies of the Black Empire threaten to engulf the world and reshape it according to their master's vision. Only one hope remains: using the repaired titan forges to eradicate the Corruptor once and for all. But in order to target N'Zoth with the forges' power, the champions of Azeroth must venture deep into the horrific realm for one final confrontation against the Old God.

Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.

Expansion
Battle for Azeroth
Minimum Level
50
Modes
Raid Finder, Normal, Heroic, Mythic

Bosses

1. Wrathion, the Black Emperor

Despite all his precautions, Wrathion could not avoid succumbing to the madness that claimed his father. With his mind twisted by N'Zoth, he believes that the only way he can truly defend Azeroth is to rule it in the Old God's name. A prince no longer, Wrathion now takes his rightful place as the Black Emperor.

Abilities

  • Overview

    Wrathion's [Molten Eruptions] unleash [Molten Pools] throughout the space, consuming 50 energy. When all his energy is depleted, Wrathion melds into the shadows and inflicts [Burning Madness] on enemies and transforms all [Molten Pools] into Crackling Shards. While hidden in the shadows, Wrathion regains energy, and once fully recharged returns to the fight space and turns any remaining Crackling…

  • Stage One: The Black Emperor
  • Stage Two: Smoke and Mirrors

    Summoned from molten pools. Any shards still remaining at the end of Stage Two are turned into Lava Pools.

Loot

2. Maut

As the ancient aqir arose from the desert sands, their prophets set about the construction of an obsidian destroyer imbued with the essence of the Old Gods. Driven by an insatiable thirst for magic, Maut consumed the mana of its creators once it awoke and left their corpses to rot under the scorching sun of Uldum.

Abilities

  • Overview

    Maut gains mana by [Devouring Magic], leaving behind magical voids of [Devoured Abyss]. Upon reaching full mana Maut becomes encased in [Obsidian Skin] and prepares to unleash [Obsidian Shatter]. When its cast completes or the mana shield is consumed, Maut will once again come alive to drain magic from its enemies.

  • Stage One: Obsidian Destroyer

    Maut [Devours Magic] from players while wielding powerful Shadow magic. Upon reaching full mana Maut transforms into an obsidian statue.

  • Stage Two: Obsidian Statue

    Maut protects itself with [Obsidian Skin] and prepares to destroy its enemies with [Obsidian Shatter]. Maut transforms again when the mana shield is broken or its cast of Obsidian Shatter completes.

Loot

3. The Prophet Skitra

A master of illusion, Skitra delights in terrorizing his victims as he breaks their perception of reality. Those who fail to see through his deceptions become lost in Ny'alotha for eternity.

Abilities

  • Overview

    The Prophet Skitra wields dominating, mind-bending magics and confuses his opponents with illusions. The Prophet casts [Illusionary Projection] at 66% and 33% health, splitting the raid into two groups. Players with [Clouded Mind] will see one set of illusions, and players with [Twisted Mind] will see another set of illusions. Both groups will also see the real Prophet Skitra, and will need

  • Stage One: The Prophet
  • Stage Two: Illusionary Projections

Loot

4. Dark Inquisitor Xanesh

Few can resist the whispers of the Old Gods, but those who do find themselves at the "mercy" of Dark Inquisitor Xanesh. A cruel and sadistic torturer, Xanesh prides herself on slowly carving the sanity away from those in her charge until all that remains is unwavering devotion to N'Zoth.

Abilities

  • Overview

    Xanesh summons power from the Void to torment players and Queen Azshara. Participate in Xanesh's [Void Ritual] to gain the ability to eliminate [Void Orbs] summoned during the encounter.

  • Dark Inquisitor Xanesh

Loot

5. The Hivemind

Locked in a contest of wills, the generals Ka'zir and Tek'ris constantly vie for dominance over their fellow aqir. As they wrest control away from one another, the hive shifts its tactics and obeys each of their commands with fervent loyalty.

Abilities

  • Overview

    Ka'zir and Tek'ris control and manipulate a hive of Aqir. Infulence over the Aqir shifts between Ka'zir and Tek'ris periodically, altering the Aqir summoned during the encounter.

  • Hivemind
  • Ka'zir
  • Tek'ris
  • Dark Reconstitution
  • Lesser Aqir

Loot

6. Shad'har the Insatiable

One of N'Zoth's most nightmarish creations, Shad'har the Insatiable feasts on the corrupted carcasses that the Old God's minions discard into its domain. Tormented by ceaseless hunger, Shad'har's body twists and mutates with every corpse it devours.

Abilities

  • Overview

    Shad'har the Insatiable's breath changes its damage type and secondary effect based on the mantle currently being worn. As Shad'har the Insatiable eats, his body changes to match the material consumed.

  • Hungry
  • Crush and Dissolve

    Shad'har the insatiable casts a combination of [Crush] and [Dissolve] at his main target, and randomizes between different combinations.

  • Debilitating Spit
  • Living Miasma
  • Stage One: Shadowy Carapace

    Shad'har the Insatiable begins with a stomach full of shadowy material, gaining [Umbral Mantle] and [Umbral Breath].

Loot

7. Drest'agath

The grotesque amalgam of flesh known as Drest'agath slumbered beneath Ny'alotha for millennia until being awakened by N'Zoth's return. Now she rises like a revolting boil, ready to burst and spread her vile pestilence across Azeroth.

Abilities

  • Overview

    Drest'agath's appendages burst through the floor and attack enemies who enter her lair. When appendages are destroyed, pools of [Void Infused Ichor] form around their corpse. Enemies who touch [Void Infused Ichor] bypass the continual healing provided by Drest'agath's [Aberrant Regeneration]. In addition to creating pools of [Void Infused Ichor], destroying a tentacle partially fills Drest'agath

  • Drest'agath
  • Appendages of Drest'agath

Loot

8. Il'gynoth, Corruption Reborn

Following its defeat in the Emerald Nightmare, Il'gynoth retreated into the depths of Ny'alotha to regain its strength. Now it has fused with the city's architecture and spreads across the Black Empire like a creeping infestation. As Il'gynoth's corrupting flesh grows ever larger, so does its power.

Abilities

  • Overview

    The encounter begins with players facing off against Il'gynoth's reformed body in the center of the arena. Reducing Il'gynoth's health to 0 will cause him to retreat, opening chambers to his three Organs of Corruption while he reforms. Each Organ of Corruption spawns Bloods of Ny'alotha, but players can slow the blood flow with interrupt abilities. Defeating an Organ of Corruption will cause I

  • Stage One: The Corruptor, Reborn

    These globules of Ny'alotha's blood spawn only from previously defeated Organs of Corruption while Il'gynoth is active.

  • Stage Two: The Organs of Corruption

    Three Organs of Corruption spawn around the arena. Defeating one ends this stage, reviving Il'gynoth with restored health.

Loot

9. Vexiona

Obsessively wielding the power that N'Zoth has granted her, Vexiona has amassed a cult of worshippers who covet the gifts of the Void. From high atop her temple within the Black Empire, she transforms her most devout followers into unstoppable horrors.

Abilities

  • Overview

    Vexiona engages players on the ground while calling upon the Cult of the Void to assist her. Upon reaching 100 energy, she takes to the air and transforms one of her Cultists into a powerful Void Ascendant. She then assaults players with [Twilight Decimator] before returning to the ground. At 40% health, Vexiona unleashes the full extent of her power and must be defeated quickly before she ov

  • Stage One: Cult of the Void

    At the beginning of the encounter, Vexiona is accompanied by a powerful Void Ascendant.

  • Stage Two: Death From Above

    Upon reaching 100 energy, Vexiona takes off and assaults players from the air. After casting Twilight Decimator three times, she lands and resumes summoning Cultists.

  • Stage Three: The Void Unleashed

    When Vexiona reaches 40% health, she stops summoning Cultists and unleashes the full extent of her power.

Loot

10. Ra-den the Despoiled

As he bravely fought to save the Chamber of Heart, Ra-den was pulled into Ny'alotha where he has fallen victim to N'Zoth's whispers. The despair he harbored for so long has overwhelmed the last of his hope, rendering his corruption complete. Now the former Highkeeper will stop at nothing to do the Old God's bidding.

Abilities

  • Overview

    Ra-den periodically draws Void and Vita Essence from other realms. Essences that reach Ra-den empower him with energy of that type. At 40% health, Ra-den begins drawling energy directly from these realms. This allows Ra-den to cast spells empowered by both energy types.

  • Stage One: Gathering Power
  • Stage Two: Unleashed Wrath

Loot

11. Carapace of N'Zoth

At the center of Ny'alotha stands a dread mountain of flesh, teeming with eyes and tendrils of unfettered corruption. Madness itself seeps from the writhing mass, eroding the sanity of all who approach it. This is the heart of the Black Empire, N'Zoth's seat of power, the body of a god.

Abilities

  • Overview

    N'Zoth rallies his physical defenses, retreating deeper into his carapace at 50% and 40% health. Players' Sanity balances tenuously throughout the encounter. Wrathion allows players to utilize their [Ashjra'kamas, Shroud of Resolve] to recover from Wrathion's [Anchor of Sanity]. Losing all Sanity grants [Gift of N'Zoth], then transforms a player into a [Servant of N'Zoth]. Players lose access to

  • Sanity
  • Stage One: Exterior Carapace

    N'Zoth rallies his physical defenses, attacking enemies with massive growth-covered tentacles, eye stalks, and antibodies, retreating at 50% health.

  • Stage Two: Subcutaneous Tunnel

    N'Zoth recovers within a subcutaneous layer of the carapace, healing from growths along the cavern walls and restricting players with regenerating cysts. While any Synthesis Growths remain, N'Zoth is immune to all damage. N'Zoth retreats again upon reaching 40% health.

  • Stage Three: Locus of Infinite Truths

    N'Zoth assaults players with his full suite of remaining defenses while they no longer have Wrathion's aid.

Loot

12. N'Zoth the Corruptor

From his titan-forged prison deep beneath the waves, N'Zoth spent eons subtly spreading his influence across Azeroth. Now free from captivity, the Corruptor reveals his true form as he enacts his ultimate plan to make his vision of the Black Empire our new reality. If he is not stopped, all we have ever known will be remade in the image of his eternal madness.

Abilities

  • Overview

    N'Zoth assaults players' bodies and minds across two separate realms, the physical realm and the Mind of N'Zoth. In the physical realm, N'Zoth defends himself with an array of fearsome tentacles and dominating psychic magic. Players are drawn into the Mind of N'Zoth by the Corruptor's [Glimpse of Infinity] or by entering a [Mindgate]. Within the Mind of N'Zoth awaits Psychus, the guardian of

  • Sanity
  • Azeroth's Radiance
  • Azeroth's Radiance
  • Azeroth's Radiance
  • Stage One: Dominant Mind

    N'Zoth reaches into the minds of the players before him, giving them a glimpse into the infinite mind of the Corruptor. Inside dwells Psychus, the defender of N'Zoth's infinite Mindscape.

Loot

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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.