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Uldir

Uldir

Raid GuideRetail

Boss abilities and loot tables from Blizzard's own journal, boss by boss.

Millennia ago, seeking to understand the nature of their eternal foe, the titans constructed this sprawling underground facility to research and quarantine captured specimens. They hoped that by studying the void energy that bound the Old Gods, probing it for weaknesses and reactions, they could find some way to neutralize it. They were horribly, horribly wrong. The facility was sealed away, so that the horrors within would never be unleashed upon Azeroth. But now those seals have broken....

Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.

Expansion
Battle for Azeroth
Minimum Level
50
Modes
Raid Finder, Normal, Heroic, Mythic

Bosses

1. Taloc

The titan keepers enacted countless systems to detect and contain any breach from the facility. Their most powerful construct, Taloc, kept watch for any signs of corruption in the region and ruthlessly excised any that he found. But as thousands of years passed, its internal defenses began to decay, making it vulnerable to corruption.

Abilities

  • Overview

    Taloc's blood-fueled magic will flood the room with [Blood Storms]. His powerful [Cudgel of Gore] will absorb nearby [Blood Storms]. At 35% health, Taloc's fuel spills into the arena causing him to [Power Down] and spawn Coalesced Blood and Volatile Droplets. Volatile Droplets will continue to spawn once Taloc reabsorbs his fuel, canceling [Powered Down] and engaging the raid once more.

  • Stage One: The Corrupted Construct
  • Stage Two: Ruin's Descent

Loot

2. MOTHER

Uldir's titanic watcher was gifted with tenacity and an insatiable desire to discover a "solution" to the Old Gods. Her protocols have remained fully intact, even though many other systems in her facility have collapsed. WARNING: M.O.T.H.E.R. will not accept aid from contaminated subjects.

Abilities

  • Overview

    Pass through [Defense Grids] to reach the final chamber of the Hall of Sanitation. Reaching the third and final chamber cleanses the raid of all corruption, and inflicts MOTHER with [Depleted Energy]. When MOTHER is first active in any chamber she will begin a countdown to activate [Cleansing Purge] within that chamber.

  • Defense Grid
  • Cleansing Purge
  • Sanitizing Strike
  • Purifying Flame
  • Wind Tunnel

Loot

3. Fetid Devourer

The experiments within Uldir conducted tests upon countless lifeforms, including several loa who inhabited the forests around Zandalar. After the experiments proved lethal, the loa's remains were disposed of improperly, much to the delight of the dark consciousness imprisoned within Uldir.

Abilities

  • Overview

    Periodically, Waste Disposal Units around the room will activate, dumping waste into the room and leaving behind Corruption Corpuscles. Players must kill these before they release [Enticing Essence], or Fetid Devourer will move to them and [Consume Corruption], healing and gaining energy. At 50% health, Fetid Devourer will enter into a [Fetid Frenzy].

  • Thrashing Terror
  • Rotting Regurgitation
  • Shockwave Stomp
  • Malodorous Miasma
  • Fetid Frenzy

Loot

4. Zek'voz, Herald of N'Zoth

Shortly after the Sundering, a dark messenger arrived on the fresh shores of Zandalar, intending to bring the newly isolated tribe into the service of N'Zoth. Zek'voz was prepared to entice, bribe, cajole, corrupt, or simply kill them, but he was not prepared to encounter the defenses of Uldir. He was captured, studied, disassembled, and stored in the Titans' Archives, where he has waited for a ch…

Abilities

  • Overview

    Zek'voz attacks players while the compromised Titan Discs come online, calling forth powerful Old God magics and summoning their lesser servants. As new Titan Discs come online, previously activated Discs will power down.

  • Titan Spark
  • Surging Darkness
  • Might of the Void
  • Stage One: Chaos

    Protocol: Chaos begins, summoning projections of C'Thun and replicating minions from the Qiraji empire.

  • Stage Two: Deception

    At 65% health remaining Protocol: Deception begins, summoning projections of Yogg-Saron and replicating servants from Azjol-Nerub.

Loot

5. Vectis

The plague of corrupted blood killed countless trolls and began one of the most terrifying periods in Zandalar's history. The constructs within Uldir studied the disease in search of a cure, but found that only isolation and extermination was effective. Unfortunately, as the facility's safeguards cracked apart, the plague was accidentally combined with a sample of G'huun's blood, creating a new en…

Abilities

  • Overview

    $bullet;Avoid taking [Omega Vector] from your allies, as [Lingering Infection] will increase damage taken from [Evolving Affliction].

  • Omega Vector
  • Stage One: Probing its Hosts
  • Stage Two: Spreading Pandemic

Loot

6. Zul, Reborn

Once the proud leader of the Zanchuli Council, highest advisors to the kings of Zandalar, Zul was praised as the greatest of prophets. Now, the dark prophet has turned on King Rastakhan and would see a true troll empire rule the world once again, even if it means submitting to the blood god: G'huun.

Abilities

  • Overview

    Zul begins the encounter assisted by the Forces of Blood. He will continue to summon additional Forces of Blood that the party must contend with while his energy fills. At 40% health, Zul no longer summons the Forces of Blood and becomes fully empowered with the Blood of G'huun, unleashing [Locus of Corruption], spending his Elder Blood to afflict the raid with [Corrupted Blood] for the remainde

  • Stage One: The Forces of Blood

    Zul summons the Forces of Blood to defend him as he gradually builds energy over the course of Stage One.

  • Stage Two: Zul, Awakened

    At 40% health, Zul unleashes the energy built over Stage One by casting [Locus of Corruption].

Loot

7. Mythrax the Unraveler

Mythrax the Unraveler, Bringer of Oblivion, Slayer of Sethraliss: with his mission complete, he returns to his master's side to await further instruction.

Abilities

  • Overview

    Mythrax's abilities will trigger [Annihilation], reducing players' maximum health. When [Annihilation] triggers, there is a chance that an [Existence Fragment] will spawn, allowing the player or her allies to regain that previously lost maximum health.

  • Annihilation
  • Stage One: Oblivion's Call
  • Stage Two: Ancient Awakening

Loot

8. G'huun

In Uldir, the titans had hoped to find a solution to the Old Gods. But when they experimented upon the Old Gods' unending, ravenous need to corrupt, they unexpectedly created a perfect avatar of that desire. G'huun is nothing but rot, pestilence, and decay, the ultimate parasite who cannot stop himself from consuming his host until it is gone.

Abilities

  • Overview

    G'huun begins the encounter encased within the chamber's wall, calling forth minions to assault his foes. To dislodge him from his lair, the Reorigination Drive must be fully charged by depositing [Power Matrices] within it. Once active, G'huun begins his assult in earnest. G'huun can be stalled by continuing to power up the Reorigination Drive, causing [Reorigination Blasts] to weaken him. U

  • Stage One: My Minions are Endless!
  • Stage Two: Behold the Power of G'huun!

    After activating the Reorigination Drive, G'huun is forced from his protective lair.

  • Stage Three: Your Destruction is Assured!

    When G'huun reaches 20% health he destroys the focusing crystal, rendering the machine inoperable.

Loot

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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.