Shadowfang Keep
Dungeon GuideRetailBoss abilities and loot tables from Blizzard's own journal, boss by boss.
Looming over Pyrewood Village from the southern bluffs of Silverpine Forest, Shadowfang Keep casts a shadow as dark as its legacy. Sinister forces occupy these ruins, formerly the dwelling of the mad archmage Arugal's worgen. The restless shade of Baron Silverlaine lingers, while Lord Godfrey and his cabal of erstwhile Gilnean noblemen plot against their enemies both living and undead.
Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.
- Expansion
- Classic
- Minimum Level
- 35
- Modes
- Normal, Heroic
Bosses
1. Baron Ashbury
Slain by worgen and raised into undeath by the Forsaken, the traitor Baron Ashbury toys with his foes, keeping them alive so he can inflict maximum pain and suffering.
Abilities
- Asphyxiate
Baron Ashbury throws every player into the air, stunning them and dealing enough Shadow damage over 6 sec. to bring the player's health to one.
- Stay of Execution
After Baron Ashbury finishes casting Asphyxiate, he immediately casts Stay of Execution. This spell heals all players to 50% of their maximum health.
- Pain and Suffering
Baron Ashbury channels on a random player, initially dealing 0 Shadow damage every 1 second for 6 sec. The damage dealt increases as the spell continues to channel.
- Wracking Pain
Baron Ashbury enjoys causing Wracking Pain on all players within 60 yards, inflicting 0 Shadow damage and increasing the Shadow damage dealt to players by 20% for 2 min. This effect stacks.
- Calamity
At 25% health, Baron Ashbury takes the form of a Dark Archangel and unleashes his true power. Baron Ashbury inflicts 0 Shadow damage and increases the Shadow damage enemies take by 1% every 1 second until either Baron Ashbury or his enemies die. This effect stacks.
Loot
2. Baron Silverlaine
Baron Silverlaine was master of the keep before it fell to Arugal's worgen. Now his cursed spirit calls upon the very wolf-beasts that slaughtered him to punish further trespassers into his home.
Abilities
- Veil of Shadow
Baron Silverlaine curses his current enemy target, reducing magical healing effects done to the target by 50% for 8 sec.
- Cursed Veil
Baron Silverlaine inflicts 0 Shadow damage and reduces magical healing done by 75% for all enemy targets within 40 yards for 8 sec.
- Summon Worgen Spirit
Baron Silverlaine summons one of four random Worgen Spirits from the past at 70% and 35% health: Odo the Blindwatcher, Razorclaw the Butcher, Rethilgore, or Wolf Master Nandos.
Loot
3. Commander Springvale
A loyal soldier, the ghost of Commander Springvale haunts the council room, using unholy strikes to avenge his lord, Baron Silverlaine.
Abilities
- Malefic Strike
Commander Springvale slashes at his main target, instantly dealing 100% of his normal Physical melee damage and generating a charge of Unholy Power he can then use for other abilities.
- Shield of the Perfidious
When Commander Springvale has three charges of Unholy Power, he consumes the charges and unleashes the power from his shield. Shield of the Perfidious deals 0 Shadow damage every 0.5 seconds in a narrow 25 degree cone in front of Springvale for 3 sec.
- Desecration
Commander Springvale desecrates the ground in a 6 yard radius under a random player. All players standing in this defiled ground have their movement speed decreased by 50% and take 0 Shadow damage every 1.5 seconds.
- Word of Shame
When Commander Springvale has three charges of Unholy Power, he can consume the charges and cast this spell on a random enemy player. Word of Shame deals 5% of a player's maximum health as Shadow damage every 3 seconds. The effect lasts until either the targeted player or Commander Springvale dies.
- Wailing Guardsman
Commander Springvale starts with a Wailing Guardsman and Tormented Officer next to him, and periodically two more will enter the fray.
- Tormented Officer
Commander Springvale starts with a Wailing Guardsman and Tormented Officer next to him, and periodically two more will enter the fray.
Loot
4. Lord Walden
Godfrey's right-hand man, the arrogant Lord Walden vowed to pay any price, including death, to serve his compatriot. Now among the undead, Walden intends to keep his word, attacking adversaries with ice and venom.
Abilities
- Ice Shards
Lord Walden releases Ice Shards all over his laboratory for 5 sec. Each Ice Shard arcs through the air then lands, dealing 0 Frost damage to all enemy targets within 2 yards.
- Conjure Poisonous Mixture
Lord Walden conjures a bottle of poisonous mixture then throws it at the location of a random player. When the bottle lands on the ground it erupts. The poison immediately inflicts 380 Nature damage to players within 4 yards, and continues to inflict 0 Nature damage every 2 seconds while decreasing the movement speed of players by 40% for 15 sec.
- Conjure Poisonous Mixture
Lord Walden conjures a bottle of poisonous mixture then throws it at the location of a random player. When the bottle lands on the ground it erupts. The poison immediately inflicts 380 Nature damage to players within 4 yards, and continues to inflict 0 Nature damage every second while decreasing the movement speed of players by 40% for 15 sec.
- Conjure Frost Mixture
Lord Walden summons a frosty mixture and breaks it on the ground. The chemicals immediately deal 368 Frost damage to all nearby enemies within 45 yards.
- Conjure Mystery Toxin
Lord Walden summons a cauldron of Mystery Toxin for 10 seconds. The concoction inside is usually a Toxic Coagulant, but when Lord Walden reaches 35% health he summons a cauldron of Toxic Catalyst instead.
- Toxic Coagulent
Every 3 seconds the Toxic Coagulent toxin is applied to nearby enemy players from Lord Walden's cauldron. The Toxic Coagulent inflicts 0 damage every second, and decreases the movement speed of the affected player by 10% for 6 sec. This effect can stack up to 3 times, and if it does then the toxin fully coagulates and the player is stunned for 5 sec. However, whenever a player moves or jumps th
Loot
5. Lord Godfrey
Drawing from his past as a Gilnean noble and Forsaken agent, the cunning and resourceful Lord Godfrey wields dual pistols and commands relentless flesh-eating ghouls.
Abilities
- Cursed Bullets
Lord Godfrey picks a random player and shoots them with cursed bullets. This attack immediately deals 0 Shadow damage to the target, and continues to deal severe and increasing Shadow damage every 3 seconds for 15 sec.
- Pistol Barrage
Lord Godfrey points at a random player and unleashes a barrage of bullets in a 60 degree cone towards that direction from his pair of pistols for 6 sec. The Pistol Barrage deals 0 Shadow damage every second to any unit within the cone of bullets.
- Mortal Wound
Lord Godfrey slices his current target with the blades attached to his pistols, inflicting 0 Physical damage every second and reducing the effectiveness of healing dealt to the target by 5% for 6 sec. This effect stacks up to 10 times.
- Summon Bloodthirsty Ghouls
Lord Godfrey fires a volley of six necromantic bullets into the air around him, and where each bullet lands nearby a Bloodthirsty Ghoul rises out of the floor.
Loot
- Meteor Shard
- Haunting Blade
- Shackles of Undeath
- Lord Walden's Breastplate
- Worgen Hunter's Helm
- Feline Mantle
- Staff of Isolation
- Helm of Untold Stories
- Mantle of the Eastern Lords
- Greaves of the Misguided
- Mantle of Loss
- Meteor Shard
- Odo's Ley Staff
- Worgen Hunter's Helm
- Gloves of the Uplifted Cup
- Greaves of the Misguided
- Wolfshide Vest
- Gilnean Circular Rug
Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.