The Everbloom
Dungeon GuideRetailBoss abilities and loot tables from Blizzard's own journal, boss by boss.
After the disruption of the Dark Portal, the Kirin Tor realized that to fight the Iron Horde on their own soil, they would need a supply line for reinforcements. Thus, they created outposts across Draenor with magical links back to Azeroth. Unfortunately, what seemed like a prime strategic location near the Blackrock Foundry was known to the botani as The Everbloom, a sacred place within the Gorgrond woodlands. The outpost was quickly overgrown, but it still contains a link to the outskirts of Stormwind....
Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.
- Expansion
- Warlords of Draenor
- Minimum Level
- 1
- Modes
- Normal, Heroic, Mythic, Mythic+ Dungeons
Bosses
1. Witherbark
Deep within the lush forests of Gorgrond, Witherbark has seen countless cycles of life and death, decay and rebirth. The upstart "Iron Horde" and the strange beings that seem to have arrived in their wake are just a new skin on an old snake. They will be gone soon. And Witherbark will endure.
Abilities
- Overview
Witherbark grows increasingly dehydrated as he attacks the group, consuming his stores of Aqueous Energy. When his Energy is depleted, he roots himself in the soil and calls globules of water from the nearby lake to restore his vitality. Players may destroy those Globules before they reach him to prolong this phase.
- Brittle Bark
- Parched Gasp
- Unchecked Growth
When touched by the life giving power of an Aqueous Globule, the Unchecked Growth uproots itself and attacks nearby players.
- Agitated Water
- Aqueous Globules
Spheres of pure water form from the nearby lake and move in a line towards Witherbark. Each Aqueous Globule that reaches Witherbark restores 25 Energy.
Loot
- Leafhide Penetrator
- Cloak of Cascading Blades
- Deadshot Greatcloak
- Cloak of Violent Harmony
- Felbone Drape
- Gloves of Arcane Mystery
- Cloak of Arcane Mysteries
- Frost-Touched Gloves
- Drape of Iron Sutures
- Gloves of Swirling Light
- Cloak of Mending Magics
- Lightbinder Gloves
- Cape of Annealing Flesh
- Gauntlets of Burning Focus
- Bloody-Blade Drape
- Bloodfeather Grips
- Headscythe Greatcloak
- Crystalbinder Gloves
- Drape of Dripping Runnels
- Leafmender Grips
Showing the first 20 of 42 items. Open The Boss Page
2. Ancient Protectors
Gola and Telu, a pair of botani forest-tenders, spread creeping growth as they urge the forest to reclaim and swallow the ill-fated outpost in its midst. Guarding them as they perform this task is the terrible brute Dulhu, long ago a Blackrock clansman who wandered too far into primal woodlands, but now more plant than orc.
Abilities
- Overview
This trio of forest protectors complement each other to overcome their foes. Life Warden Gola heals his allies with [Revitalize], while Earthshaper Telu stuns players with [Toxic Bloom], and Dulhu threatens players with [Noxious Charge].
- Life Warden Gola
- Earthshaper Telu
- Dulhu
Loot
- Cord of Arcane Mystery
- Frost-Touched Cord
- Cord of Swirling Light
- Lightbinder Girdle
- Felflame Belt
- Belt of Burning Focus
- Bloodfeather Girdle
- Crystalbinder Belt
- Leafmender Girdle
- Interloper's Mossy Skull
- Streamslither Belt
- Sharpeye Belt
- Rockhide Links
- Lavalink Girdle
- Incarnadine Girdle
- Verdant Plate Belt
- Goldsteel Belt
- Gutcrusher Greatbelt
- Rivet-Sealed Waistplate
- Blackwater Belt
Showing the first 20 of 42 items. Open The Boss Page
3. Archmage Sol
Archmage Sol was among the last holdouts of the Kirin Tor expedition at Violet Bluff, but ultimately succumbed to spores that took root in her brain. Perhaps a portion of her humanity remains buried deep within, but she now lives as a prisoner in her own body.
Abilities
- Overview
Archmage Sol struggles against the parasite's control, cycling between Fire, Frost, and Arcane schools of magic. Each time her school affinity changes, she immediately uses a powerful spell from that school.
- Unstable Affinity
- Fire Magic
- Frost Magic
- Arcane Magic
Loot
- Sol's Magestaff
- Hood of Arcane Mystery
- Frost-Touched Hood
- Hood of Swirling Light
- Lightbinder Cover
- Felflame Hood
- Hood of Burning Focus
- Bloodfeather Cowl
- Crystalbinder Helm
- Leafmender Hood
- Blackwater Helm
- Streamslither Helm
- Sharpeye Gleam
- Rockhide Casque
- Lavalink Helm
- Morningscale Cowl
- Incarnadine Greathelm
- Verdant Plate Crown
- Goldsteel Greathelm
- Gutcrusher Coronet
Showing the first 20 of 42 items. Open The Boss Page
4. Xeri'tac
This venomous spider matriarch guards her brood in a cave deep in the hills of Gorgrond, trapping and devouring any prey foolish enough to wander near.
Abilities
- Overview
Xeri'tac begins the fight crawling around the ceiling of her cavern and periodically [Descending] to strike at random locations. Xeri'tac is unattackable during this initial phase, but once players have defeated 8 Toxic Spiderlings, Xeri'tac will drop down to the floor for the remainder of the encounter.
- Stage One: The Venomous Brood
During the initial phase of the encounter, Xeri'tac unleashes her brood, while periodically descending to strike.
- Stage Two: Spider Matriarch
Once 8 Toxic Spiderlings have fallen, Xeri'tac descends to engage her prey directly.
- Toxic Spiderling
- Venom-Crazed Pale One
- Gorged Bursters
Gorged Bursters will fixate on a random player.
Loot
- Sharpeye Chestguard
- Rockhide Ringmail
- Lavalink Ringmail
- Xeri'tac's Unhatched Egg Sac
- Morningscale Chestguard
- Incarnadine Breastplate
- Desiccated Husk Shield
- Verdant Plate Chest
- Goldsteel Chestguard
- Gutcrusher Chestplate
- Rivet-Sealed Breastplate
- Leafmender Robes
- Blackwater Wrap
- Robes of Arcane Mystery
- Frost-Touched Robes
- Robes of Swirling Light
- Lightbinder Robes
- Felflame Robes
- Sandals of Arcane Mystery
- Frost-Touched Boots
Showing the first 20 of 42 items. Open The Boss Page
5. Yalnu
Ancient and inscrutable, the genesaur Yalnu was drawn to the Kirin Tor outpost in Gorgrond by strange energies radiating from the bluff. For ages the genesaur have battled their eternal foes - the magnaron, the gronn, children of stone - to a stalemate across the world of Draenor. But in these emanations, Yalnu sensed a new world, where his kind could flourish and spread unchecked.
Abilities
- Overview
Yalnu causes an array of living plants to spring up from the earth to attack players with [Verdant Eruption] and [Genesis]. Kirin Tor mages assist the party in defense of Azeroth, using powerful magic to keep Yalnu in check, but players must protect them to keep them in the fight.
- Colossal Blow
- Verdant Eruption
- Genesis
- The Kirin Tor
Lady Baihu and her Kirin Tor Battle-Mages combat Yalnu in an attempt to stop his invasion.
Loot
- Skulltooth Chain
- Windseal Necklace
- Magister's Chain
- Demonbinder Cabochon
- Necklace of Endless Shadow
- Alc's Pendant of Fiery Dreams
- Healing Leaf Necklace
- Chain of Soothing Light
- Wavesurge Choker
- Pendant of Purifying Mists
- Bloodmist Pendant
- Goreclasp Choker
- Necklace of Furious Zeal
- Hoof of Yalnu
- Fistbreak Choker
- Reinforced Bloodsteel Gorget
- Necklace of Holy Deflection
- Flesh Beetle Brooch
- Choker of Weeping Viscera
- Coagulated Genesaur Blood
Showing the first 20 of 71 items. Open The Boss Page
Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.