Sethekk Halls
Dungeon GuideRetailBoss abilities and loot tables from Blizzard's own journal, boss by boss.
The original exiles on Draenor found death to be an unsettling and unfortunate consequence of life, and so the draenei hid their dead away in the subterranean grave-city of Auchindoun, a labyrinthine marvel located beneath the forests of Terokkar.
Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.
- Expansion
- Burning Crusade
- Minimum Level
- 30
- Modes
- Normal, Heroic
Bosses
1. Darkweaver Syth
Darkweaver Syth is charged by the Talon King Ikiss to defend the Sethekk Halls while the renegade arakkoa search for their enigmatic god. A master of shadowy magic, this wizened trickster has learned how to bend the very elements to his sway.
Abilities
- Chain Lightning
Darkweaver Syth strikes a player with a lightning bolt that arcs to other nearby players. The spell affects up to 3 targets, inflicting Nature damage to each.
- Arcane Shock
Darkweaver Syth shocks a player with concussive force, inflicting Arcane damage every 3 seconds for 12 sec.
- Flame Shock
Darkweaver Syth burns a player, inflicting Fire damage every 3 seconds for 12 sec.
- Shadow Shock
Darkweaver Syth shocks a player with a dark force, inflicting Shadow damage every 3 seconds for 12 sec.
- Frost Shock
Darkweaver Syth inflicts Frost damage to a player, reducing their movement speed for 8 sec.
- Summon Elementals
When Darkweaver Syth reaches 90%, 55% and 15% remaining health, he summons 4 elementals to defend him.
Loot
2. Anzu
A mysterious avian deity worshipped by some of the more savage arakkoa, Anzu is a being whose origins and powers are unlike any other member of Outland's fallen pantheon. The Naaru are silent regarding this malevolent creature, for Anzu's ways are hidden from even them.
Abilities
- Paralyzing Screech
Anzu screeches, stunning all players within 100 yards for 6 sec.
- Flesh Rip
Anzu claws at a player, inflicting Physical damage every 3 seconds for 15 sec.
- Dive
Anzu charges a distant player, inflicting Physical damage and knocking them back.
- Spell Bomb
Anzu curses a target, inflicting Shadow damage and draining their mana each time they cast a spell for 8 sec.
- Cyclone of Feathers
Anzu cyclones a player, preventing all actions but making them invulnerable for 6 sec.
- Brood of Anzu
When Anzu reaches 75% and 35% remaining health, he banishes himself for 1 minute, making him immune to all damage and unable to move. While banished, Anzu will continue to use abilities and will summon the Brood of Anzu to defend him. Defeating all Brood of Anzu will cause Anzu to cancel the banish effect early.
Loot
3. Talon King Ikiss
Talon King Ikiss was the charismatic spiritual leader of the daring group of arakkoa which left their home in the Terokkar forest in search of a "promised god." He had received dreams of this god as he slept, and knew that revelation lay within the crumbling halls of Auchindoun. Ikiss was driven insane by the visions, and now declares himself to be Terokk reborn, a divine hero from arakkoa myth.
Abilities
- Arcane Explosion
When Talon King Ikiss reaches 80%, 50%, and 25% remaining health, he blinks to a player's location and begins to cast Arcane Explosion. Arcane Explosion inflicts 370 Arcane damage to all players withing 35 yards that are in Talon King Ikiss' line of sight.
- Arcane Volley
Talon King Ikiss hurls a volley of Arcane bolts at all players within 100 yards, inflicting Arcane damage.
- Polymorph
Talon King Ikiss transforms a player into a sheep, forcing them to wander around for up to 6 sec. While wandering, the sheep cannot attack or cast spells. Any damage will transform the player back into its normal form.
- Mana Shield
Talon King Ikiss shields himself, absorbing 0 damage.
- Slow
Talon King Ikiss slows all players within 100 yards, reducing their attack and movement speed for 8 sec.
Loot
Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.