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Wailing Caverns

Wailing Caverns

Dungeon GuideRetail

Boss abilities and loot tables from Blizzard's own journal, boss by boss.

Years ago, the famed druid Naralex and his followers descended into the shadowy Wailing Caverns, named for the mournful cry one hears when steam bursts from the cave system's fissures. Naralex planned to use the underground springs to restore lushness to the arid Barrens. But upon entering the Emerald Dream, he saw his vision of regrowth turn into a waking nightmare, one that has plagued the caverns ever since.

Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.

Expansion
Classic
Minimum Level
8
Modes
Normal

Bosses

1. Lady Anacondra

Scarletleaf was the first to volunteer for Naralex's self-appointed mission to the Barrens. After her master's nightmare shattered her mind, the young acolyte cast aside her name, now envisioning a sinister reptilian future for Azeroth.

Abilities

  • Lightning Bolt

    Lady Anacondra hurls a bolt of lightning at her current target, inflicting Nature damage.

  • Druid's Slumber

    Lady Anacondra puts a player to sleep for 6 sec. Any hostile action will awaken the target.

  • Thorns Aura

    Lady Anacondra's thorns inflict Nature damage to any player that melee attack her.

  • Healing Touch

    Lady Anacondra heals an ally.

Loot

2. Lord Pythas

A childhood friend of Naralex, the warrior Aryn was a quick study in druidism. Despite his training, the acolyte was defenseless against the corruption that would strip away his sanity. Aryn has taken on the name Pythas, combining his impressive melee prowess with his druidic arsenal to vanquish intruders.

Abilities

  • Lightning Bolt

    Lord Pythas hurls a bolt of lightning at his current target, inflicting Nature damage.

  • Druid's Slumber

    Lord Pythas puts a player to sleep for 6 sec. Any hostile action will awaken the target.

  • Healing Touch

    Lord Pythas heals an ally.

  • Thunderclap

    Lord Pythas inflicts Nature damage to all players within 10 yards, increasing the time between their attacks by 40% and slowing their movement speed by 40% for 6 sec.

Loot

3. Lord Cobrahn

Jarlaxla's skill at harnessing animal forms earned him renown among the druids of the Cenarion Circle. However, the Wailing Caverns' corruption twisted his unique abilities. Now, Jarlaxla has perfected a deadly serpentine form, renaming himself Cobrahn to reflect his vicious newfound power.

Abilities

  • Lord Cobrahn: The Fanglord

    Lord Cobrahn engages his foes in his Night Elf form, testing their strength in battle.

  • Lord Cobrahn: The Serpent

    When Lord Cobrahn reaches 45% remaining health, he transforms into a serpent.

Loot

4. Kresh

An ancient resident of the Wailing Caverns, this giant turtle wanders the underground caves, his resilient mind unaffected by Naralex's relentless nightmares. Don't be fooled by his happy disposition; Kresh has thwarted many adventurers who longed to steal his massive shell.

Abilities

  • Crushing Bite

    Kresh bites his current target, reducing their armor by 10% for 20 sec.

Loot

5. Skum

Skum first journeyed to the Wailing Caverns for relief from the Barrens' hostile environment. Like many of the caves' other inhabitants, he quickly succumbed to corruption. His veins now pulse with dark energies that have transformed him into a mighty and ruthless beast beyond redemption.

Abilities

  • Chained Bolt

    Skum strikes a players with a lightning bolt that arcs to other nearby players, inflicting Nature damage. Chain bolt affects up to 3 yards.

Loot

6. Lord Serpentis

The Druids of the Fang's leader was once Naralex's finest student. His tragic downfall stemmed from his desire to become a shan'do, or "honored teacher," like Naralex. As insanity took root, Serpentis rallied his brethren to his side and formed the Druids of the Fang.

Abilities

  • Lightning Bolt

    Lord Serpentis hurls a bolt of lightning at his current target, inflicting Nature damage.

  • Druid's Slumber

    Lord Serpentis puts a player to sleep for 6 sec. Any hostile action will awaken the target.

  • Healing Touch

    Lord Serpentis heals an ally.

Loot

7. Verdan the Everliving

Little is known about this creature prior to Naralex's arrival at the Wailing Caverns. Thought to be the caves' original guardian, Verdan the Everliving could not escape the corruption that befell its home. Verdan is allied with the insane druids and maintains its vigil against those who trespass into its domain.

Abilities

  • Grasping Vines

    Verdan the Everliving grasps all players within 10 yards in vines, inflicting Physical damage, knocking them down and immobilizing them for 5 sec.

Loot

8. Mutanus the Devourer

From the darkest corners of Naralex's twisted mind, the corruption plaguing the Emerald Dream has manifested in the form of the druid's worst enemy: murlocs. The aberration known as Mutanus has come to the waking world to devour any who seek to liberate Naralex from the Nightmare's clutches.

Abilities

  • Naralex's Nightmare

    Mutanus the Devourer puts a player to sleep for 8 sec. Any hostile action will awaken the target.

  • Terrify

    Mutanus the Devourer terrifies a player, causing them to flee in fear for 3 sec.

  • Thundercrack

    Mutanus the Devourer inflicts Nature damage to all players within 10 yards, stunning them for 2.5 sec.

Loot

See Every Dungeon Guide

Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.