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Dire Maul - Gordok Commons

Dire Maul - Gordok Commons

Dungeon GuideRetail

Boss abilities and loot tables from Blizzard's own journal, boss by boss.

Built thousands of years ago to house the kaldorei's arcane secrets, the formerly great city of Eldre'Thalas now lies in ruin, writhing with warped, twisted forces. Competing covens once fought for control of Dire Maul's corrupted energy, but they have since settled into uneasy truces, choosing to exploit the power within their own territories rather than continue to battle over the entire complex.

Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.

Expansion
Classic
Minimum Level
15
Modes
Normal

Bosses

1. Guard Mol'dar

Mol'dar is a zealously loyal guard from the Gordok ogres. He is convinced King Gordok gifted him with a pair of enchanted gauntlets that have enabled him to become his people's arm wrestling champion for six years running. In truth, King Gordok threw the powerful armor away; Mol'dar simply found it first.

Abilities

  • Shield Bash

    Guard Mol'dar inflicts Physical damage to a player and interrupts any spell being cast for 3 sec.

  • Shield Charge

    Guard Mol'dar charges a player, knocking them back and inflicting Physical damage to them.

  • Strike

    Guard Mol'dar inflicts Physical damage to a player.

  • Intruder Alert!

    Guard Mol'dar casts Frenzy and calls for help at 50% health remaining.

Loot

2. Stomper Kreeg

On more than one occasion, skulking assassins have met their doom after accidentally disturbing Kreeg's ale mug. Though he's often passed out drunk on duty, nothing rouses the ogre into a berserker fury faster than the sound of his precious drink splattering on the stone floor.

Abilities

  • Booze Spit

    Stomper Kreeg spits booze at all players in a cone in front of him. Players hit by Booze Spit have their chance to hit reduced by 50% and are inebriated for 8 sec.

  • War Stomp

    Stomper Kreeg knocks back all players within 5 yards.

  • Whirlwind

    Stomper Kreeg inflicts Physical damage to all players within 8 yards.

  • You Made Me Spill My Drink!

    Stomper Kreeg enters a Drunken Rage and casts Frenzy at 50% health remaining.

Loot

3. Guard Fengus

Ever since Cho'Rush the Observer told him he was destined to meet a mate while on duty, Fengus has spent almost every waking moment patrolling Gordok territory.

Abilities

  • Shield Bash

    Guard Fengus inflicts Physical damage to a player and interrupts any spell being cast for 3 sec.

  • Shield Charge

    Guard Fengus charges a player, knocking them back and inflicting Physical damage to them.

  • Strike

    Guard Fengus inflicts Physical damage to a player.

  • Intruder Alert!

    Guard Fengus casts Frenzy and calls for help at 50% health remaining.

Loot

4. Guard Slip'kik

Some might think Slip'kik is merely cautious, but he's also lazy. Rather than challenge King Gordok directly, Slip'kik tinkers with traps and old, broken magical devices, hoping to eventually deliver a coup de grace without an ounce of risk or a drop of sweat.

Abilities

  • Shield Bash

    Guard Slip'kik inflicts Physical damage to a player and interrupts any spell being cast for 3 sec.

  • Shield Charge

    Guard Slip'kik charges a player, knocking them back and inflicting Physical damage to them.

  • Strike

    Guard Slip'kik inflicts Physical damage to a player.

  • Intruder Alert!

    Guard Slip'kik casts Frenzy and calls for help at 50% health remaining.

Loot

5. Captain Kromcrush

Even among ogres, Captain Kromcrush is infamous for his hair-trigger rage toward anyone who dares to insult him or King Gordok. He crushes dissent ruthlessly, but he has still less patience for those who continue to spread the rumor of his torrid affair with a gnoll long ago.

Abilities

  • Frightening Shout

    Captain Kromcrush causes all players within 8 yards to run in fear for 4.5 sec.

  • Mortal Cleave

    Captain Kromcrush inflicts Physical damage to a player and an additional player adjacent to the first. Mortal Cleave reduces all healing to affected players by 50% for 5 sec.

  • Intruder Alert!

    Captain Kromcrush summons two Gordok Reavers to aid him in battle when he reaches 50% health remaining.

  • Bring it on!

    Captain Kromcrush activates Retaliation with when he reaches 25% health remaining.

Loot

6. Cho'Rush the Observer

Cho'Rush doesn't usually take sides, but when Ulrok was rising to power, it was clear there was nobody who could challenge him. The king quickly appointed Cho'Rush as his chief advisor, believing that his twin heads would make him twice as resourceful as the average ogre.

Abilities

  • What Kind of Ogre do I Feel Like Today?

    Cho'Rush the Observer will choose to be either a Priest, a Shaman, or a Mage when he spawns.

Loot

7. King Gordok

To rule the Gordok ogres, one must simply proclaim oneself king... and then destroy all who might disagree. King Gordok--then merely known as Ulrok--solidified his power by convincing a dozen of his people's strongest warriors to challenge the king at the same time. The wild melee left most of the contestants dead or wounded, and Ulrok's blade easily cut down the survivors and the battle-weary kin…

Abilities

  • Berserker Charge

    King Gordok charges a random player, knocking them up in the air and inflicting Physical damage.

  • Sunder Armor

    King Gordok reduces a player's armor for 20 sec, increasing the physical damage they receive. Sunder Armor stacks up to 5 charges.

  • Mortal Strike

    King Gordok inflicts Physical damage on a player. Mortal Strike reduces healing received by 25% for 5 sec.

  • War Stomp

    King Gordok inflicts Physical damage to all players within 8 yards and stuns them for 2 sec.

Loot

See Every Dungeon Guide

Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.