Darkflame Cleft
Dungeon GuideRetailBoss abilities and loot tables from Blizzard's own journal, boss by boss.
Darkflame Cleft was once a prosperous earthen mine, but eventually, that prosperity ended. Earthen Machine Speakers moved out, and not long thereafter, kobolds swarmed in. The workers were soon oppressed by a tyrannical Candle King, a tall, bulky brute who towered over his subjects. Obvious wealth was extracted long ago. The real opportunity here is to defeat the last of the king's horrendous henchmen and liberate the intimidated kobolds within.
Written notes for this instance are a later milestone. Everything on this page comes from Blizzard's journal data.
- Expansion
- The War Within
- Minimum Level
- 1
- Modes
- Normal, Heroic, Mythic, Mythic+ Dungeons
Bosses
1. Ol' Waxbeard
Howdy! Sit a spell. Hear about Ol' Waxbeard. Kobolds respect this old-timer for tamin' Wick, the rowdiest mole in creation! Waxbeard's seen folks come n' go. Now Candle King's in charge. That don't change nothin'! Ya still need to stay off his property! Why are here? Go on! Get!
Abilities
- Overview
Ol' Waxbeard summons waves of kobolds and deadly minecarts that run over all units. He marks priority targets for his allies with [Luring Candleflame] and spurs Wick into a [Reckless Charge] towards a distant player, devastating players and kobolds alike in his path.
- "Kol"-to-Arms
Menial Laborers will fixate random nearby players when they enter the fray.
- Underhanded Track-tics
- Reckless Charge
- Luring Candleflame
- Rock Buster
Loot
2. Blazikon
Living flame hungers for fuel. Blazikon burns eternal in Darkflame Cleft, simmering with malice and rage. Loyal kobold attendants worship here, for his incendiary realm is surrounded by dire darkness. Fanatic kobolds would gladly sate this monstrosity's hunger by sacrificing... you.
Abilities
- Overview
Blazikon creates flames using [Wicklighter Barrage] to seek players. Upon reaching 100 energy, he will blast an [Enkindling Inferno] aimed at all unlit candles.
- Enkindling Inferno
- Wicklighter Barrage
- Extinguishing Gust
- Incite Flames
- Dousing Breath
Loot
3. The Candle King
Candle King was the tyrannical ruler of a kobold kingdom. His subjects toiled in his mines until an outlander from afar stole his crown and deposed him. Now he's fled deeper within Darkflame Cleft, seething with rage and threatening to return. Snuff his flame once and for all.
Abilities
- Overview
The Candle King begins by making waxen statues that burn his foes. He also uses the power of darkflame to imbue his abilities, assaulting players with [Throw Darkflame] and [Darkflame Pickaxe].
- Eerie Molds
- Darkflame Pickaxe
- Paranoid Mind
- Throw Darkflame
Loot
4. The Darkness
What terrors lurk in shadows? Why do kobolds keep candles lit? Tiny creatures huddle around campfires, telling tales of ancient evil. THE DARKNESS can be defeated but never destroyed. Instead, it inevitably returns in a new terrifying shape. Stay in the light. THE DARKNESS WAITS.
Abilities
- Overview
The Darkness enwreathes the area in smothering shadows, reducing combat abilities of anyone without a light source. It uses a variety of Shadow attacks to devour its foes and weaken the light.
- Smothering Shadows
- Eternal Darkness
- Call Darkspawn
- Umbral Slash
- Shadowblast
Loot
Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.