Horridon
Instance: Throne of Thunder
Horridon
Encounter
The Zandalari brought powerful creatures with them to the Isle of the Thunder King to use as engines of war. Led by the War-God Jalak, the dinomancers of the Zandalari Beast Ward use ancient tribal ma…
Description
The Zandalari brought powerful creatures with them to the Isle of the Thunder King to use as engines of war. Led by the War-God Jalak, the dinomancers of the Zandalari Beast Ward use ancient tribal magics to strengthen the great beasts and command obedience. The horns of Horridon, the fabled mount of Jalak himself, can tear through the stone walls of a keep as a blade cuts silk.
Instance
Creatures
- Horridon
Loot
- Horridon's Last Gasp
- Wastewalker's Sandblasted Drape
- Talisman of Living Poison
- Jalak's Maelstrom Staff
- Bindings of Multiplicative Strikes
- Sul'lithuz Sandmail
- Frozen Warlord's Bracers
- Bloodlord's Bloodsoaked Legplates
- Puncture-Proof Greathelm
- Horn-Rimmed Doomcloak
- Spark of Zandalar
- Flamecaster's Burning Crown
- Vaccinator's Armwraps
- Dinomancer's Spiritbinding Spire
- Horridon's Tusk Fragment
- Petrified Eye of the Basilisk
- Jalak's Maelstrom Staff
- Venomlord's Totemic Wand
- Sul'lithuz Sandmail
- Roots of Rampaging Earth
- Frozen Warlord's Bracers
- Spaulders of Dinomancy
- Bindings of Multiplicative Strikes
- Legguards of Scintillating Scales
- Puncture-Proof Greathelm
- Armplates of the Vanquished Abomination
- Horn-Rimmed Doomcloak
- Horridon's Last Gasp
- Talisman of Living Poison
- Petrified Eye of the Basilisk
- Bloodlord's Bloodsoaked Legplates
- Wastewalker's Sandblasted Drape
- Dinomancer's Spiritbinding Spire
- Wastewalker's Sandblasted Drape
- Vaccinator's Armwraps
- Talisman of Living Poison
- Armplates of the Vanquished Abomination
- Jalak's Maelstrom Staff
- Flamecaster's Burning Crown
- Bindings of Multiplicative Strikes
- Spaulders of Dinomancy
- Sul'lithuz Sandmail
- Horridon's Tusk Fragment
- Frozen Warlord's Bracers
- Venomlord's Totemic Wand
- Bloodlord's Bloodsoaked Legplates
- Roots of Rampaging Earth
- Puncture-Proof Greathelm
- Horn-Rimmed Doomcloak
- Spark of Zandalar
- Flamecaster's Burning Crown
- Vaccinator's Armwraps
- Dinomancer's Spiritbinding Spire
- Horridon's Tusk Fragment
- Petrified Eye of the Basilisk
- Venomlord's Totemic Wand
- Roots of Rampaging Earth
- Spaulders of Dinomancy
- Legguards of Scintillating Scales
- Armplates of the Vanquished Abomination
- Horridon's Last Gasp
- Spark of Zandalar
- Legguards of Scintillating Scales
- Spawn of Horridon
- Pygmy Direhorn
Triple Puncture
A brutal tri-horned strike that inflicts 0 Physical damage and increases the damage taken from Triple Puncture by 10% for 1.5 min. This effect stacks.
Double Swipe
Horridon swings his massive head and tail to and fro, inflicting 0 Physical damage to players in a 35-yard cone in front of and behind himself. This effect happens twice.
Charge
Horridon charges at a random player, performing a Double Swipe once he reaches their location.
Dire Call
Horridon emits a powerful roar, inflicting 0 Physical damage and increasing the melee attack speed of all allies by 50%. The power of the Dire Call also summons forth a Direhorn Spirit.
Direhorn Spirit
Horridon's Dire Call awakens a Direhorn Spirit.
The Farraki
War-God Jalak will first call upon the aid of the Farraki tribe.
Sul'lithuz Stonegazer
Once called to action, Sul'lithuz Stonegazers pour from the Farraki tribal door until it is destroyed.
Farraki Skirmisher
Once called to action, Farraki Skirmishers pour from the Farraki tribal door until it is destroyed.
Farraki Wastewalker
A total of three Farraki Wastewalkers will jump down from the arena stands once the Farraki are called to action.
The Gurubashi
War-God Jalak will call upon the Gurubashi tribe to enter the arena second.
Gurubashi Bloodlord
Once called to action, Gurubashi Bloodlords pour from the Gurubashi tribal door until it is destroyed.
Gurubashi Venom Priest
A total of three Gurubashi Venom Priests will jump down from the arena stands once the Gurubashi are called to action.
The Drakkari
War-God Jalak will call upon the Drakkari tribe to enter the arena third.
Risen Drakkari Warrior
Once called to action, Risen Drakkari Warriors pour from the Drakkari tribal door until it is destroyed.
Risen Drakkari Champion
Once called to action, Risen Drakkari Champions pour from the Drakkari tribal door until it is destroyed.
Drakkari Frozen Warlord
A total of three Drakkari Frozen Warlords will jump down from the arena stands once the Drakkari are called to action.
The Amani
War-God Jalak will call upon the Amani tribe to enter the arena last.
Amani'shi Protector
Once called to action, Amani'shi Protectors pour from the Amani tribal door until it is destroyed.
Amani'shi Flame Caster
Once called to action, Amani'shi Flame Casters pour from the Amani tribal door until it is destroyed.
Amani Warbear
A total of three Amani Warbears will jump down from the arena stands once the Amani are called to action.
Amani'shi Beast Shaman
Amani'shi Beast Shaman ride atop the powerful Amani Warbears and can be attacked once the Warbear has fallen.
The Zandalari
War-God Jalak and his faithful Zandalari Dinomancers will come to the aid of Horridon during the battle.
Zandalari Dinomancer
Zandalari Dinomancers will jump down into the arena periodically.
War-God Jalak
After all four tribes have been called, or when Horridon has been damaged below 30% health, War-God Jalak himself will enter the arena.
Community Data
Companion observations for this entity are not available yet.
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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.