Durumu the Forgotten
Instance: Throne of Thunder
Durumu the Forgotten
Encounter
Lei Shen commanded his sorcerers to mold an aberration that could peer into the hearts of his followers and detect betrayal. From this decree, Durumu was given life. The clever entity stubbornly obeye…
Description
Lei Shen commanded his sorcerers to mold an aberration that could peer into the hearts of his followers and detect betrayal. From this decree, Durumu was given life. The clever entity stubbornly obeyed its masters until the Thunder King's death, at which time it disappeared into the citadel's labyrinthine corridors. Only recently has Durumu, all but forgotten by the mogu, emerged from hiding.
Instance
Creatures
- Durumu
Loot
- Sandals of the Starving Eye
- Vein-Cover Bracers
- Iceshatter Gauntlets
- Legplates of Re-Emergence
- Ritual Dagger of the Mind's Eye
- Leggings of Pulsing Blood
- Iceshatter Gauntlets
- Lifedrainer's Sordid Grip
- Vein-Cover Bracers
- Sandals of the Starving Eye
- Chilblain Spaulders
- Deadly Glare Cape
- Legplates of Re-Emergence
- Durumu's Captive Eyeball
- Durumu's Severed Tentacle
- Durumu's Baleful Gaze
- Crimson Bloom Legguards
- Links of the Disintegrator
- Aberrant Chestguard of Torment
- Caustic Spike Bracers
- Legplates of the Dark Parasite
- Treads of the Blind Eye
- Durumu's Baleful Gaze
- Artery Rippers
- Legplates of the Dark Parasite
- Reinforced Mirror-Sheen Cloak
- Crimson Bloom Legguards
- Durumu's Severed Tentacle
- Treads of the Blind Eye
- Lifedrainer's Sordid Grip
- Aberrant Chestguard of Torment
- Leggings of Pulsing Blood
- Links of the Disintegrator
- Chilblain Spaulders
- Caustic Spike Bracers
- Artery Rippers
- Deadly Glare Cape
- Reinforced Mirror-Sheen Cloak
- Durumu's Captive Eyeball
- Ritual Dagger of the Mind's Eye
- Sandals of the Starving Eye
- Vein-Cover Bracers
- Iceshatter Gauntlets
- Legplates of Re-Emergence
- Durumu's Baleful Gaze
- Crimson Bloom Legguards
- Links of the Disintegrator
- Aberrant Chestguard of Torment
- Caustic Spike Bracers
- Legplates of the Dark Parasite
- Treads of the Blind Eye
- Artery Rippers
- Reinforced Mirror-Sheen Cloak
- Durumu's Severed Tentacle
- Lifedrainer's Sordid Grip
- Leggings of Pulsing Blood
- Chilblain Spaulders
- Deadly Glare Cape
- Durumu's Captive Eyeball
- Ritual Dagger of the Mind's Eye
Hard Stare
Durumu focuses his gaze on his current target and inflicts 150% weapon damage as Physical damage on them. Victims of this attack suffer a Serious Wound and an Arterial Cut.
Serious Wound
Victims of Serious Wound receive 10% less healing per application.
Arterial Cut
Victims of Arterial Cut suffer 0 Physical damage every second until they are restored to full health.
Gaze
If Durumu has no valid melee targets he instead Gazes at all players, inflicting 50% weapon damage as Physical damage.
Disintegration Beam
Durumu will focus his gaze into a beam of pure destruction directly in front of him. Players who are caught in the beam are killed instantly. While focusing this beam Durumu will slowly turn in either direction and his Cross-Eye will create a maze of Eye Sores across the platform.
Cross-Eye
Durumu's Cross-Eye creates a maze of Eye Sores across the platform whenever he channels his Disintegration Beam.
Mind Daggers
Any currently active eyes other than the Cross-Eye will inflict 0 Arcane damage to random players in the raid. In 10-Player difficulties 1 player is chosen at random.
Walls of Ice
Durumu summons three walls of ice to impede players as they attempt to move around the platform. The individual sections of each ice wall have their health linked and will shatter when any section has been sufficiently damaged.
Light Spectrum
Durumu spawns a Blue Eye, Red Eye, and a Yellow Eye to cast three color beams targeting random players in the raid. Once the initial beam completes, the Blue Eye and Red Eye focus a cone on their inital target for the duration of the Light Spectrum sequence. The Yellow Eye ignores its initial target and instead moves its cone in one randomly chosen direction. Players in each cone split damage equally and will gradually suffer more damage the longer they are within the cone's area of effect. Each cone reveals a specific creature that is normally invisible. These cones persist until players have found and vanquished all Crimson Fogs.
Infrared Light
If no players are in the Red Eye's cone, the Eye will inflict 0 Fire damage to all players. Otherwise all players within the Red Eye's cone suffer 0 Fire damage every 2 seconds.
Infrared Light
If no players are in the Red Eye's cone, the Eye will inflict 0 Fire damage to all players. Otherwise all players within the Red Eye's cone split 0 Fire damage equally every 2 seconds.
Bright Light
If no players are in the Yellow Eye's cone, the Eye will inflict 0 Nature damage to all players. Otherwise all players within the Yellow Eye's cone suffer 0 Nature damage every 2 seconds.
Bright Light
If no players are in the Yellow Eye's cone, the Eye will inflict 0 Nature damage to all players. Otherwise, all players within the Yellow Eye's cone split 0 Nature damage equally every 2 seconds.
Blue Rays
If no players are in the Blue Eye's cone, the Eye will inflict 0 Frost damage to all players. Otherwise all players within the Blue Eye's cone suffer 0 Frost damage every 2 seconds.
Blue Rays
If no players are in the Blue Eye's cone, the Eye will inflict 0 Frost damage to all players. Otherwise all players within the Blue Eye's cone split 0 Frost damage equally every 2 seconds.
Crimson Fog
Crimson Fogs are only revealed by the Red Eye's Infrared Light.
Amber Fog
Amber Fogs are only revealed by the Yellow Eye's Bright Light.
Azure Fog
Azure Fogs are only revealed by Blue Eye's Blue Rays.
Mind's Eye
Durumu summons a Mind's Eye that casts Force of Will periodically.
Force of Will
The Mind's Eye focuses intently on a random player, knocking back any players who remain in the Eye's gaze when Force of Will finishes casting.
Force of Will
The Mind's Eye focuses intently on a random player, knocking down any players who remain in the Eye's gaze when Force of Will finishes casting.
Hungry Eye
Durumu summons a Hungry Eye that casts Life Drain on players.
Life Drain
The Hungry Eye focuses its gaze on a random player and begins to draw out their life force, stunning them for 15 sec. Life lost from the victim is added to Durumu's health pool. The longer the Hungry Eye is allowed to focus on any given player the more life will be drawn from the victim. Hungry Eyes drain the life of the closest player between it and the initial target.
Evil Eye
Durumu's Evil Eye periodically casts Dark Parasite on players.
Dark Parasite
Dark Parasites course through the victim, inflicting Shadow damage every second. The amount of damage increases the longer the parasite is allowed to infect its host. Dispelling the parasites from the victim causes the parasites to morph into a Dark Plague.
Appraising Eye
Durumu will summon an Appraising Eye that casts Lingering Gaze on players.
Lingering Gaze
The Appraising Eye lobs a shadowy missile at two random players. When the missile lands it explodes for 0 Shadow damage to all within 15 yards and will create a zone that will persist until the end of the encounter. Players entering this zone suffer 1,863 Shadow damage every second and are slowed 30%.
Lingering Gaze
The Appraising Eye lobs a shadowy missile at five random players. When the missile lands it explodes for 0 Shadow damage to all within 15 yards and will create a zone that will persist until the end of the encounter. Players entering this zone suffer 1,863 Shadow damage every second and are slowed 30%.
Lingering Gaze
The Appraising Eye lobs a shadowy missile at three random players. When the missile lands it explodes for 0 Shadow damage to all within 15 yards and will create a zone that will persist until the end of the encounter. Players entering this zone suffer 1,863 Shadow damage every second.
Obliterate
Durumu will kill all players if he has not been defeated within 10 minutes.
Community Data
Companion observations for this entity are not available yet.
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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.