Gara'jal the Spiritbinder
Instance: Mogu'shan Vaults
Gara'jal the Spiritbinder
Encounter
Leader of the Zandalar trolls' assault on the vaults, Gara'jal is determined to crack open this trove of ancient mystery and bring back whatever arcane power and knowledge he can find. Gifted with dar…
Description
Leader of the Zandalar trolls' assault on the vaults, Gara'jal is determined to crack open this trove of ancient mystery and bring back whatever arcane power and knowledge he can find. Gifted with dark talents and surrounded by a loyal cadre of Zandalar mystics, he has broken through the outer walls and will not rest until the vaults belong to him.
Instance
Creatures
- Gara'jal the Spiritbinder
Loot
- Circuit of the Frail Soul
- Spaulders of the Divided Mind
- Leggings of Imprisoned Will
- Bindings of Ancient Spirits
- Soulgrasp Choker
- Sollerets of Spirit Splitting
- Fetters of Death
- Gara'kal, Fist of the Spiritbinder
- Netherrealm Shoulderpads
- Eye of the Ancient Spirit
- Sandals of the Severed Soul
- Bindings of Ancient Spirits
- Circuit of the Frail Soul
- Spaulders of the Divided Mind
- Leggings of Imprisoned Will
- Shadowsummoner Spaulders
- Gara'kal, Fist of the Spiritbinder
- Netherrealm Shoulderpads
- Fetters of Death
- Sollerets of Spirit Splitting
- Soulgrasp Choker
- Sandals of the Severed Soul
- Shadowsummoner Spaulders
- Eye of the Ancient Spirit
- Circuit of the Frail Soul
- Soulgrasp Choker
- Spaulders of the Divided Mind
- Sollerets of Spirit Splitting
- Leggings of Imprisoned Will
- Shadowsummoner Spaulders
- Fetters of Death
- Gara'kal, Fist of the Spiritbinder
- Netherrealm Shoulderpads
- Bindings of Ancient Spirits
- Eye of the Ancient Spirit
- Sandals of the Severed Soul
- Bonded Soul Bracers
- Bonded Soul Bracers
- Bonded Soul Bracers
- Wayward Spirit
Spirit Totem
Gara'jal the Spiritbinder periodically summons a Spirit Totem at a random location.
Cross Over
Spirit Totems cause the nearest 3 players within 6 yards to cross over to the spirit world when they are destroyed. The process of Crossing Over leaves the victim with 30% of their current health.
Cross Over
Players use Spirit Totems to cross over into the spirit world. Players exist in the spirit world for 30 sec before returning to the real world and gain the ability Return Soul.
The Spirit World
Players crossing over to the Spirit World must return to the real world within 30 sec or die.
Spiritual Innervation
Healing a player in the Spirit World energizes their soul with Spiritual Innervation. The effect of Spiritual Innervation varies depending on the class and specialization of the healed player, and the effect grows as the player continues to receive heals.
Revitalized Spirit
When a player in the Spirit World is healed to full, their spirit is revitalized. Players with Revitalized Spirit gain the Return Soul ability.
Shadowy Minion
Shadowy Minions only exist in the Spirit World, but damage players in the real world with Spiritual Grasp.
Spiritual Grasp
A Shadowy Minion reaches into the real world with a Spritual Grasp, inflicting 0 Shadow damage on a random player in the real world.
Shadow Bolt
A Shadowy Minion fires a bolt at a random player in the Spirit World, inflicting 0 Shadow damage.
Voodoo Dolls
Gara'jal the Spiritbinder fixates on his current target, turning that player and 2 other players into Voodoo Dolls. A Voodoo Doll copies 70% of their damage received to all other Voodoo Dolls in the raid. The Voodoo Doll effect persists until either the victim perishes or Gara'jal the Spiritbinder banishes his fixated target to the Spirit World. Players turned into Voodoo Dolls cannot enter the Spirit World.
Banishment
Gara'jal the Spiritbinder banishes his current target to the Spirit World. While in the Spirit World, a Severer of Souls assaults the victim. In Normal Difficulty the Severer of Souls is only visible to the banished victim.
Severer of Souls
Severers of Souls attempt to tear apart the soul of Banished victims.
Shadowy Attacks
Gara'jal will periodically use the following attacks instead of his normal melee attacks: - Sweeping Kick - Hammer Fist - Right Cross - Left Hook These attacks inflict Shadow damage to the target and bypass any absorption effects.
Frenzy
Gara'jal the Spiritbinder Frenzies when he reaches 20% remaining health, gaining 50% melee haste and inflicting 25% additional damage. Gara'jal the Spiritbinder also stops summoning Spirit Totems.
Final Destination
After 6 minutes Gara'jal goes berserk and casts the spell Final Desination. Final Destination instantly kills all players.
Final Destination
After 15 minutes Gara'jal goes berserk and casts the spell Final Desination. Final Destination instantly kills all players.
Community Data
Companion observations for this entity are not available yet.
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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.