The Stone Guard
Instance: Mogu'shan Vaults
The Stone Guard
Encounter
The first line of defense against those daring to enter the vaults is a stolid row of enchanted, bestial statues. Hard as granite and ceaseless in their vigil, the sentries of the Stone Guard present…
Description
The first line of defense against those daring to enter the vaults is a stolid row of enchanted, bestial statues. Hard as granite and ceaseless in their vigil, the sentries of the Stone Guard present an insurmountable wall of flame, fangs, and claws.
Instance
Creatures
- Amethyst Guardian
- Cobalt Guardian
- Jade Guardian
- Jasper Guardian
Loot
- Dagger of the Seven Stars
- Stoneflesh Leggings
- Stonemaw Armguards
- Jasper Clawfeet
- Beads of the Mogu'shi
- Jade Dust Leggings
- Cape of Three Lanterns
- Stonebound Cinch
- Sixteen-Fanged Crown
- Heavenly Jade Greatboots
- Beads of the Mogu'shi
- Stonemaw Armguards
- Dagger of the Seven Stars
- Jasper Clawfeet
- Stoneflesh Leggings
- Heavenly Jade Greatboots
- Sixteen-Fanged Crown
- Stonebound Cinch
- Jade Dust Leggings
- Cape of Three Lanterns
- Beads of the Mogu'shi
- Stonemaw Armguards
- Dagger of the Seven Stars
- Jasper Clawfeet
- Stoneflesh Leggings
- Heavenly Jade Greatboots
- Sixteen-Fanged Crown
- Stonebound Cinch
- Jade Dust Leggings
- Cape of Three Lanterns
- Stonefang Chestguard
- Ruby-Linked Girdle
- Claws of Amethyst
- Stonefang Chestguard
- Ruby-Linked Girdle
- Claws of Amethyst
- Stonefang Chestguard
- Ruby-Linked Girdle
- Claws of Amethyst
- Star-Stealer Waistguard
- Star-Stealer Waistguard
- Star-Stealer Waistguard
- Stoneclaw
Amethyst Guardian
The Amethyst Guardian gains energy when within 12 yards of another Guardian. The Guardian uses this energy to cast Amethyst Overload. If no other Guardian is within range, it instead gains the Solid Stone effect. In 10 player Normal Difficulty, a rotating set of three of the four guardians are present each week.
Amethyst Pool
The Amethyst Guardian creates a pool that inflicts 16 Shadow damage every 1 sec. to enemies who enter the area. Lasts 1.3 min.
Amethyst Overload
Upon reaching full energy the guardian overloads, inflicting 0 Shadow damage to all enemies and interrupting Amethyst Petrification. The Overload does not free fully petrified enemies.
Amethyst Petrification
The Guardian attempts to turn its enemies to amethyst, reducing the Shadow damage they take by 90% but progressively slowing their movement speed. Enemies who reach 100 stacks of Petrification turn to stone and cannot move or act.
Cobalt Guardian
The Cobalt Guardian gains energy when within 12 yards of another Guardian. The Guardian uses this energy to cast Cobalt Overload. If no other Guardian is within range, it instead gains the Solid Stone effect. In 10 player Normal Difficulty, a rotating set of three of the four guardians are present each week.
Cobalt Mine
Launches a charged cobalt shard at a player's location. After a 3 sec arming time, any player within 7 yds will detonate the shard, inflicting 0 Arcane damage and rooting all players within 7 yds for 6 sec.
Cobalt Overload
Upon reaching full energy the guardian overloads, inflicting 0 Arcane damage to all enemies and interrupting Cobalt Petrification. The Overload does not free fully petrified enemies.
Cobalt Petrification
The Guardian attempts to turn its enemies to cobalt, reducing the Arcane damage they take by 90% but progressively slowing their movement speed. Enemies who reach 100 stacks of Petrification turn to stone and cannot move or act.
Jade Guardian
The Jade Guardian gains energy when within 12 yards of another Guardian. The Guardian uses this energy to cast Jade Overload. If no other Guardian is within range, it instead gains the Solid Stone effect. In 10 player Normal Difficulty, a rotating set of three of the four guardians are present each week.
Jade Shards
The Jade Guardian fires shards of jade in all directions, inflicting 0 Nature damage to all players.
Jade Overload
Upon reaching full energy the guardian overloads, inflicting 0 Nature damage to all enemies and interrupting Jade Petrification. The Overload does not free fully petrified enemies.
Jade Petrification
The Guardian attempts to turn its enemies to jade, reducing the Nature damage they take by 90% but progressively slowing their movement speed. Enemies who reach 100 stacks of petrification turn to stone and cannot move or act.
Jasper Guardian
The Jasper Guardian gains energy when within 12 yards of another Guardian. The Guardian uses this energy to cast Jasper Overload. If no other Guardian is within range, it instead gains the Solid Stone effect. In 10 player Normal Difficulty, a rotating set of three of the four guardians are present each week.
Jasper Chains
The Jasper Guardian chains two enemy targets together. While the targets are over 10 yds apart the chains inflict 35,000 Fire damage, increased by 15% for each second they remain apart. The chains will break if the targets remain apart for 15 total seconds.
Jasper Overload
Upon reaching full energy the guardian overloads, inflicting 0 Fire damage to all enemies and interrupting Jasper Petrification. The Overload does not free fully petrified enemies.
Jasper Petrification
The Guardian attempts to turn its enemies to jasper, reducing the Fire damage they take by 90% but progressively slowing their movement speed. Enemies who reach 100 stacks of petrification turn to stone and cannot move or act.
Shared Abilities
All four guardians have access to these abilities.
Solid Stone
When no other stone guards are nearby the Guardian reverts to stone form. While in this form it takes 90% reduced damage but cannot gain energy.
Rend Flesh
The Guardian rends the flesh of the target, causing 0 Physical damage every 1 sec. Lasts 15 sec.
Power Down
When the guardians reach 75% and 40% remaining health, one of them will power down all Energized Tiles in the room to prevent players from using the energy.
Encounter Area
White Floor Tiles
These tiles absorb the energy from Living Amethyst, Living Cobalt, Living Jade, and Living Jasper when a player stands on them. Each tile absorbs one charge of energy. For each tile currently energized in the room, every player gains a stack of Energized Tiles.
Living Amethyst Crystal
The energy that powers the Amethyst Guardian forms into a crystal. Players who interact with this crystal gain the Living Amethyst effect.
Living Cobalt Crystal
The energy that powers the Cobalt Guardian forms into a crystal. Players who interact with this crystal gain the Living Cobalt effect.
Living Jade Crystal
The energy that powers the Jade Guardian forms into a crystal. Players who interact with this crystal gain the Living Jade effect.
Living Jasper Crystal
The energy that powers the Jasper Guardian forms into a crystal. Players who interact with this crystal gain the Living Jasper effect.
Community Data
Companion observations for this entity are not available yet.
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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.