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Vigilant Guardian

EncounterRetail

Instance: Sepulcher of the First Ones

Vigilant Guardian

Encounter

This eternal guardian lies in wait, keeping a timeless vigil over the entrance to the Sepulcher of the First Ones.

Description

This eternal guardian lies in wait, keeping a timeless vigil over the entrance to the Sepulcher of the First Ones.

Instance

Creatures

  • Vigilant Guardian
  • Automated Defense Matrix
  • Pre-Fabricated Sentry
  • Point Defense Drone
  • Volatile Materium

Loot

Overview

The Vigilant Guardian will activate Pre-Fabricated Sentries to attack players periodically while employing its own defense routines. Throughout the encounter the Vigilant Guardian will [Expose] its core, inflicting lethal damage to all players not shielded by an Automated Defense Matrix. When automa are defeated, their energy is automatically redistributed to the next largest [Powered Down] automa. Automa restored to full power in this way reactivate.

Tanks

$bullet;The Vigilant Custodian and the Pre-Fabricated Sentries use [Dissonance] to inflict very high damage to their current target. $bullet;The Vigilant Guardian can only be damaged by the [Detonation] of an [Unstable Core] dropped by Automated Defense Matrixes. $bullet;[Force Field] greatly reduces the damage taken from [Exposed Core].

Healers

$bullet;The Vigilant Guardian can only be damaged by the [Detonation] of an [Unstable Core] dropped by Automated Defense Matrixes. $bullet;[Force Field] greatly reduces the damage taken from [Exposed Core].

Damage Dealers

$bullet;The Vigilant Guardian can only be damaged by the [Detonation] of an [Unstable Core] dropped by Automated Defense Matrixes. $bullet;[Force Field] greatly reduces the damage taken from [Exposed Core].

Healers

$bullet;[Deresolution] will trigger [Spikes of Creation] caught in its path. $bullet;The Vigilant Guardian can only be damaged by the [Detonation] of an [Unstable Core] dropped by Automated Defense Matrixes. $bullet;[Force Field] greatly reduces the damage taken from [Exposed Core].

Damage Dealers

$bullet;[Deresolution] will trigger [Spikes of Creation] caught in its path. $bullet;The Vigilant Guardian can only be damaged by the [Detonation] of an [Unstable Core] dropped by Automated Defense Matrixes. $bullet;[Force Field] greatly reduces the damage taken from [Exposed Core].

Automa

The Vigilant Guardian is aided by various automa. Automa are [Powered Down] until restored to full power. When Automa are defeated their power is redistributed to the next largest automa nearby that is still [Powered Down].

Powered Down

Automated Defense Matrix

The Automated Defense Matrix creates a Force Field when powered up. Drops Unstable Cores on death.

Point Defense Drone

Targets enemies at random with its Blast ability once powered up.

Pre-Fabricated Sentry

The Vigilant Guardian periodically awakens Pre-Fabricated Sentries to assist itself.

Volatile Materium

The Vigilant Guardian periodically awakens Volatile Materium to assist itself.

Stage One: Systems Online!

The Vigilant Guardian begins the encounter protected by the gateway to the Sepulcher of the First Ones. [Detonating] an [Unstable Core] nearby will damage the Vigilant Guardian.

Exposed Core

Radioactive Core

Refracted Blast

Deresolution

Stage Two: Roll Out, then Transform

Once the Vigilant Guardian reaches 40% health remaining it rolls forward and then transforms into its battle mode.

Refracted Blast

Matter Dissolution

Split Resolution

Fractured Core

Pneumatic Impact

Stage Three: Self-Destruct Sequence

At 15% health remaining, the Vigilant Guardian activates its self-destruct sequence.

Core Overload

Community Data

Companion observations for this entity are not available yet.

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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.