High Botanist Tel'arn
Instance: The Nighthold
High Botanist Tel'arn
Encounter
From his youth, the nightborne Tel'arn was fascinated by plant life: the resilience and adaptability of weeds, the ability of simple grass to harness the power of the sun, the way a tree may be divide…
Description
From his youth, the nightborne Tel'arn was fascinated by plant life: the resilience and adaptability of weeds, the ability of simple grass to harness the power of the sun, the way a tree may be divided into two, or two branches grafted into one. Aided by the energies of the Nightwell, he has transformed himself to the point that he is scarely recognizable as a nightborne elf. He now considers himself something far, far greater.
Instance
Creatures
- High Botanist Tel'arn
- Naturalist Tel'arn
- Solarist Tel'arn
- Arcanist Tel'arn
Loot
Overview
High Botanist Tel'arn uses Arcane, Nature, and Solar magic to defend his garden. When he reaches 75% and 50% health remaining he divides his energy, creating empowered forms that focus in a particular school of magic. This division removes High Botanist Tel'arn's access to that school of magic, but the empowered form gains new abilities.
Damage Dealers
$bullet;Move away from targets of [Parasitic Fetter] and quickly kill Parasitic Lashers. $bullet;Damage [Plasma Spheres] so that they die at least 5 sec apart from one another to avoid lethal damage from [Plasma Explosion]. $bullet;Avoid [Controlled Chaos] and [Solar Collapse].
Tanks
$bullet;Take turns tanking Tel'arn to manage the application of [Recursive Strikes]. $bullet;Position Naturalist Tel'arn away from his allies and quickly move him out of [Grace of Nature]. $bullet;High Botanist Tel'arn splits into images that must be tanked at 75% and 50% health remaining.
Healers
$bullet;[Plasma Explosion] inflicts significant damage to all players. $bullet;Dispel [Parasitic Fetter] when your allies have moved far enough away to avoid Parasitic Lashers. $bullet;[Controlled Chaos] inflicts moderate damage to all players with each explosion.
Stage One: The High Botanist
Recursive Strikes
Controlled Chaos
Parasitic Fetter
Solar Collapse
Stage Two: Nightosis
When High Botanist Tel'arn reaches 75% health remaining, he sacrifices his ability to cast Solar magic to create an empowered Solar image of himself.
Solarist Tel'arn
Stage Three: Pure Forms
When High Botanist Tel'arn reaches 50% health remaining, he divides his remaining power into an empowered Nature and empowered Arcane image.
Naturalist Tel'arn
Arcanist Tel'arn
Stage One: Division of Power
On Mythic difficutly, High Botanist Tel'arn starts the fight in his three pure forms and no longer shares health between the forms. Whenever a form dies, the remaining are healed to full health and gain additional effects on their abilities.
Arcanist Tel'arn
Solarist Tel'arn
Naturalist Tel'arn
Stage Two: Coallesced Energy
When one of Tel'arn's forms dies, the remaining forms become empowered with its energy.
Arcanist Tel'arn's Death
Solarist Telarn's Death
Naturalist Telarn's Death
Stage Three: The Final Stand
As a second form falls, Tel'arns final body becomes empowered.
Arcanist Tel'arn Final Form
Solarist Tel'arn Final Form
Naturalist Tel'arn Final Form
Community Data
Companion observations for this entity are not available yet.
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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.