Maloriak
Instance: Blackwing Descent
Maloriak
Encounter
The human Malory was a bright young alchemist until he was kidnapped by Nefarian and fused with the corpse of a dragonspawn. The result-Maloriak-is a bumbling minion who possesses only a dull glimmer…
Description
The human Malory was a bright young alchemist until he was kidnapped by Nefarian and fused with the corpse of a dragonspawn. The result-Maloriak-is a bumbling minion who possesses only a dull glimmer of his former intelligence.
Instance
Creatures
- Maloriak
Loot
- Leggings of the Forlorn Vanquisher
- Leggings of the Forlorn Protector
- Leggings of the Forlorn Conqueror
- Jar of Ancient Remedies
- Leggings of Consuming Flames
- Flash Freeze Gauntlets
- Legwraps of the Greatest Son
- Treads of Flawless Creation
- Belt of Arcane Storms
- Cloak of Biting Chill
- Mace of Acrid Death
- Tunic of Failed Experiments
- Belt of Absolute Zero
- Dragon Bone Warhelm
- Aberration's Leggings
- Aberration's Leggings
- Belt of Absolute Zero
- Dragon Bone Warhelm
- Tunic of Failed Experiments
- Mace of Acrid Death
- Cloak of Biting Chill
- Belt of Arcane Storms
- Treads of Flawless Creation
- Legwraps of the Greatest Son
- Flash Freeze Gauntlets
- Leggings of Consuming Flames
- Jar of Ancient Remedies
- Experiment-In-A-Jar
Stage One: Mustn't Fail Again!
Periodically, Maloriak throws various vials into his cauldron, causing different effects. The first two Vials will be Red then Blue or Blue then Red, followed by Green, then the cycle repeats.
Arcane Storm
Maloriak channels an Arcane Storm inflicting 0 Arcane damage per second for 6 sec. to all players.
Remedy
Maloriak heals himself for 0 health and generates 0 mana per second for 10 sec. The amount healed increases by 0 per second.
Red Vial
Maloriak throws a Red Vial into his cauldron, giving him flaming breath. The effects of the Red Vial last for 40 seconds.
Blue Vial
Maloriak throws a Blue Vial into his cauldron, granting him freezing magic. The effects of the Blue Vial last for 40 seconds.
Green Vial
Maloriak throws a Green Vial into his cauldron. The mixture explodes and cancels the Growth Catalyst on the Aberrations. The effects of the Green Vial last for 40 seconds.
Dark Magic
Lord Victor Nefarius throws Dark Magic into the cauldron, causing Vile Swill to spew from the cauldron. The effects of the Dark Magic last for 90 seconds. The Dark Magic also grants Maloriak immunity to Taunt effects.
Stage Two: Unpredictable Results
At 25% remaining health, Maloriak stops throwing vials into the cauldron. He deals more melee damage, gains a new set of abilities, and immediately frees all remaining experiments in the growth chambers.
Release All
Maloriak releases all remaining Aberrations and the two Prime Subjects from their growth chambers.
Magma Jets
Maloriak releases a stream of small fire fissures in front of him. These fissures deal 0 Fire damage to all players within 3 yards. The fissures also leave behind a persistent burning effect that inflicts 0 Fire damage to all nearby players.
Absolute Zero
Maloriak summons a sphere of sub-freezing energy near a random player. If this sphere comes within 3 yards of any player, it explodes, inflicts 0 Frost damage, and knocks back any player within 5 yards.
Acid Nova
Maloriak inflicts 0 Nature damage per second to all players for 10 sec.
Prime Subject
These experimental drakonids enhance allies' damage with Growth Catalyst.
Community Data
Companion observations for this entity are not available yet.
Comments
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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.