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Omnotron Defense System

EncounterRetail

Instance: Blackwing Descent

Omnotron Defense System

Encounter

The Omnotron Defense System was once touted as the Dark Iron dwarves' greatest technological marvel. When Nefarian arrived in Blackwing Descent, he repurposed the run-down system to annihilate anyone…

Description

The Omnotron Defense System was once touted as the Dark Iron dwarves' greatest technological marvel. When Nefarian arrived in Blackwing Descent, he repurposed the run-down system to annihilate anyone intruding on his laboratories.

Instance

Creatures

  • Magmatron
  • Arcanotron
  • Electron
  • Toxitron

Loot

Primary Defense Matrix

The four dwarven golems share a health pool and two are active at any given time. When a golem activates, it possesses 100 energy to use for its abilities. Once the golem's energy reaches 50, it gains a defensive shield and a new golem activates. Once the golem's energy reaches 0, the golem deactivates and another golem activates.

Arcanotron

Power Generator

Arcanotron summons a Power Generator under a random player. The field increases the damage dealt by 50% for all units within 5 yards and restores 0 mana every 0.5 seconds. The Power Generator lasts 1 min.

Arcane Annihilator

Arcanotron blasts a random player for 0 Arcane damage.

Power Conversion

Arcanotron's shield converts damage taken into Converted Power, which provides additional magic damage and cast speed.

Overcharged Power Generator

Lord Victor Nefarius converts a Power Generator into an Overcharged Power Generator. The field increases the damage dealt by 100% for all units within 5 yards and restores 0 mana every 0.5 seconds. An Overcharged Power Generator grows in size until it explodes, triggering Arcane Blowback.

Electron

Lightning Conductor

Electron designates a random player as a Lightning Conductor, causing them to inflict 1,925 Nature damage to allies within 8 yards every 2 sec., for 10 sec.

Electrical Discharge

Electron inflicts 0 Nature damage to up to 3 targets within 8 yards. The damage inflicted increases with each jump.

Unstable Shield

Dealing damage to Electron's shield causes a Static Shock at a nearby player's location, inflicting 0 Nature damage to players within 6 yards of the target.

Shadow Infusion

Lord Victor Nefarius corrupts the Lightning Conductor, transforming the target into a Shadow Conductor. Shadow Conductor causes Shadow damage to all nearby allies every 2 sec., with the magnitude of the damage increasing with greater distance from the Shadow Infused player.

Magmatron

Incineration Security Measure

Magmatron strikes everyone in the room for 0 Fire damage every 1 sec. for 4 sec.

Acquiring Target

Magmatron acquires a random player as a target for his Flamethrower ability. After 4 sec. Magmatron channels his Flamethrower on the target, inflicting 0 Fire damage every 1 sec. to all players in front of him for 4 sec.

Barrier

Magmatron's shield absorbs 0 damage. If the Barrier breaks, it releases a gale of flame, inflicting 0 Fire damage to all players.

Toxitron

Chemical Bomb

Toxitron fires a Chemical Bomb at a random player, creating a Chemical Cloud at their location. The cloud increases the damage taken by any unit in the cloud.

Poison Protocol

Toxitron's Poison Protocol creates a Poison Bomb every 3 seconds. Each Poison Bomb fixates on a random player. A Poison Bomb explodes when it reaches melee range of its target.

Poison Soaked Shell

Dealing damage to Toxitron's shield inflicts Soaked in Poison on the damaging player.

Grip of Death

Lord Victor Nefarius sometimes teleports to the center of a Chemical Cloud and casts Grip of Death, pulling all players into the cloud.

Community Data

Companion observations for this entity are not available yet.

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Data from patch 12.1.0. Game data provided by Blizzard Entertainment through the Battle.net API.